Skip to content
Mekorama

Mekorama · RAWG · Courtesy of RAWG

EntityQ84311818· pop 6· linked from 3 articles

Mekorama is a puzzle game developed by indie developer Martin Magni. Players control the movement of a robot through paths and various obstacles to reach the end of a level by tapping or clicking the screen. The game features a level editing tool, where players can create custom levels and share them online. The game was initially released for iOS and Android in 2016 and was later ported to the Nintendo Switch, PlayStation 4, PlayStation Vita, and Xbox One in 2020.

Game data

Released
2016-05-14
User rating
4.00 / 5
Genres
Puzzle
Platforms
Xbox One, PlayStation 4, Nintendo Switch, iOS, Android, PS Vita
ESRB
Everyone

via RAWG

Game details · IGDB

79User score · 15 ratings

A puzzle game from Martin Magni. Help a tiny robot stumble home through 50 puzzling mechanical dioramas. - Relaxing gameplay - Charming robots - Collectible level cards - Diorama maker - Small install size

Released
2016
Genres
Platform, Puzzle
Platforms
Web browser, PlayStation 4, Android, iOS, PlayStation Vita, Xbox One, Nintendo Switch
Game modes
Single player
Engine
HTML5
Developer
Martin Magni
Publisher
Rainy Frog

Wikidata facts

Instance of
video game
Platform
Q19610114
Show 5 more facts
operating system
iOS
distributed by
Nintendo eShop
publication date
2016-05-15
input device
touchscreen
review score
17%
Sources (5)

via Wikidata · CC0

~5 min read

Encyclopedic overview

6 sections
Contents
  • Gameplay
  • Development
  • Reception
  • Notes
  • References
  • External links

Mekorama is a puzzle game developed by indie developer Martin Magni. Players control the movement of a robot through paths and various obstacles to reach the end of a level by tapping or clicking the screen. The game features a level editing tool, where players can create custom levels and share them online. The game was initially released for iOS and Android in 2016 and was later ported to the Nintendo Switch, PlayStation 4, PlayStation Vita, and Xbox One in 2020.

Mekorama was created by indie developer Martin Magni for 17 months, and was inspired by Monument Valley and Captain Toad: Treasure Tracker. Mekorama received generally favorable reviews, with critics praising its pay what you want marketing model and level editing feature but noted inconveniences with the gameplay. The game won the Jury's Honorable Mention award at the 13th International Mobile Gaming Awards.

Excerpted from Wikipedia’s “Mekorama” article, available under the CC BY-SA 4.0 licence.

Available in 6 languages

via Wikidata sitelinks · CC0