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XPilot

Pivot Pilot · RAWG · Courtesy of RAWG

EntityQ2707982· pop 6· linked from 11 articles

XPilot is a multiplayer video game. It is open source and runs on many platforms. Although its 2D graphics have improved over time, they still resemble the style of Thrust. Gameplay includes Capture the Flag, base defense, racing and deathmatches. XPilot uses a client–server architecture, in which a central metaserver receives information from all XPilot servers on the Internet.

Game data

Released
2017-01-06
User rating
0.00 / 5
Genres
Indie, Action
Platforms
PC

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Game details · IGDB

XPilot is a multiplayer and open source game that runs on many platforms. Although its 2D graphics have improved over time, they still resemble the style of Thrust. Gameplay includes Capture the Flag, base defense, racing and deathmatches. XPilot uses a client–server architecture, in which a central metaserver receives information from all XPilot servers on the Internet.

Released
1992
Platforms
Linux, PC (Microsoft Windows), Mac

Wikidata facts

Image
Xpilotscreen.jpg
Show 2 more facts
Commons category
XPilot
publication date
1992-00-00
Sources (1)

via Wikidata · CC0

~4 min read

Article

6 sections
Contents
  • History
  • Gameplay
  • Community
  • See also
  • References
  • External links

XPilot is a multiplayer video game. It is open source and runs on many platforms. Although its 2D graphics have improved over time, they still resemble the style of Thrust. Gameplay includes Capture the Flag, base defense, racing and deathmatches. XPilot uses a client–server architecture, in which a central metaserver receives information from all XPilot servers on the Internet.

== History == In 1991, Bjørn Stabell and Ken Schouten, then computer science undergraduates at the University of Tromsø, began writing XPilot, inspired by the earlier game Thrust. It was originally developed in C on HP9000 workstations which ran Unix. Soon after its first public release in 1992, Stabell and Schouten began receiving feedback, suggestions, and patches from players all around the world. Other XPilot users wrote documentation and contributed source code to the project. By 1996, there were nearly one hundred XPilot servers worldwide.

Available in 5 languages

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