Skip to content
Dead Space

Dead Space (2008) · RAWG · Courtesy of RAWG

EntityQ729074· pop 37· linked from 115 articles

Dead Space

Sign in to save

2008 video game

Game data

Metacritic 86
Released
2008-10-13
User rating
4.39 / 5
Genres
Shooter, Action
Platforms
PC, Xbox One, Xbox 360, PlayStation 3
ESRB
Mature

via RAWG

Game details · IGDB

88Critic score · 6 ratings
86User score · 1,229 ratings

Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in control of an engineer named Isaac Clarke, who battles the Necromorphs, reanimated human corpses, aboard an interstellar mining ship, the USG Ishimura.

Released
2008
Genres
Shooter, Puzzle
Platforms
PlayStation 3, PC (Microsoft Windows), Xbox 360
Game modes
Single player
Engine
Godfather engine
Franchise
Dead Space
Developer
EA Redwood Shores
Publisher
Electronic Arts

Key facts

Developer
EA Redwood Shores
Publisher
Electronic Arts
Directors
Michael Condrey Bret Robbins
Producers
Chuck Beaver Steve Papoutsis
Designer
Paul Mathus
Programmer
Steve Timson
Artist
Ian Milham
Writers
Warren Ellis Rick Remender Antony Johnston
Composer
Jason Graves
Series
Dead Space
Platforms
PlayStation 3 Xbox 360 Windows
Release
NA : October 13, 2008 NA : October 20, 2008 (Windows) AU : October 23, 2008 EU : October 24, 2008
Genre
Survival horror
Mode
Single-player

via Wikipedia infobox

Wikidata facts

Show 4 more facts
publication date
2008-10-13
title
Dead Space
review score
88/100
social media followers
8710
Sources (13)

via Wikidata · CC0

~37 min read

Article

Dead Space is a 2008 survival horror game developed by EA Redwood Shores and published by Electronic Arts. It was released for PlayStation 3, Xbox 360, and Windows as the debut entry in the Dead Space series. Set on a mining spaceship overrun by deadly monsters called Necromorphs following the discovery of an artifact called the Marker, the player controls engineer Isaac Clarke as he navigates the spaceship and fights the Necromorphs while struggling with growing psychosis. Gameplay has Isaac exploring different areas through its narrative, solving environmental puzzles and finding ammunition and equipment to survive.

Dead Space was pitched in early 2006, with an early prototype running on Xbox. Creator Glen Schofield wanted to make the most frightening horror game he could imagine, drawing inspiration from the video game Resident Evil 4 and films including Event Horizon and Solaris. The team pushed for innovation and realism in their design, ranging from procedural enemy placement to removing HUD elements. The sound design was a particular focus during production, with the score by Jason Graves designed to evoke tension and unease.

Connections

Categories