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Deathloop
EntityQ96240037· pop 21· linked from 101 articles

Deathloop is a 2021 first-person shooter game developed by Arkane Lyon and published by Bethesda Softworks. The player controls Colt Vahn, an assassin who must escape a time loop by killing eight targets known as visionaries before midnight each day. The story is set on an island named Blackreef. Each day is divided into morning, noon, afternoon, and evening; and moving between the island's four districts causes time to advance. Using Colt's arsenal of gear and powers, the player must identify the optimal way to kill all targets in one day. As with Arkane's previous games, Deathloop is an imme

Game data

Metacritic 88
Released
2021-09-14
User rating
3.96 / 5
Genres
Action, RPG
Platforms
PC, PlayStation 5, Xbox Series S/X
ESRB
Mature

via RAWG

Game details · IGDB

90Critic score · 10 ratings
81User score · 252 ratings

Deathloop transports players to the lawless island of Blackreef in an eternal struggle between two extraordinary assassins. Explore stunning environments and meticulously designed levels in an immersive gameplay experience that lets you approach every situation any way you like. Hunt down targets all over the island in an effort to put an end to the cycle once and for all, and remember, if at first you don’t succeed… die, die again.

Released
2021
Genres
Shooter, Adventure
Platforms
Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
Game modes
Single player, Multiplayer
Engine
Void Engine
Developer
Arkane Studios
Publisher
Bethesda Softworks

Key facts

Video game.title
Deathloop
Video game.image
Deathloop cover art.jpg
Video game.caption
Cover art featuring the two main characters: Colt (bottom) and Julianna (top)
Video game.alt
The word "Deathloop" is in the center spanning the width of the art. Above the word is a Black woman facing left holding a handgun. Below is a Black man facing right with a handgun in his right hand pointed upward while his left fist is held up at shoulder height.
Video game.developer
Arkane Lyon
Video game.publisher
Bethesda Softworks
Video game.producer
Yoann Guilloud
Video game.designer
Gauthier Roussel
Video game.programmer
Hugues Tardif
Video game.artist
Sébastien Mitton
Video game.composer
Tom Salta
Video game.engine
Void Engine
Video game.released
PlayStation 5, Windows14 September 2021Xbox Series X/S20 September 2022
Video game.genre
First-person shooter
Video game.modes
Single-player, multiplayer
Video game.series
Dishonored

via Wikipedia infobox

Wikidata facts

Show 4 more facts
announcement date
2019-06-09
publication date
2022-09-20
title
Deathloop
review score
86/100
Sources (15)

via Wikidata · CC0

~35 min read

Article

16 sections
Contents
  • Gameplay
  • Combat
  • Synopsis
  • Setting
  • Plot
  • Development
  • Gameplay
  • Story and characters
  • Art and music
  • Release
  • Reception
  • Critical reception
  • Sales
  • Awards and accolades
  • References
  • External links

Deathloop is a 2021 first-person shooter game developed by Arkane Lyon and published by Bethesda Softworks. The player controls Colt Vahn, an assassin who must escape a time loop by killing eight targets known as visionaries before midnight each day. The story is set on an island named Blackreef. Each day is divided into morning, noon, afternoon, and evening; and moving between the island's four districts causes time to advance. Using Colt's arsenal of gear and powers, the player must identify the optimal way to kill all targets in one day. As with Arkane's previous games, Deathloop is an immersive sim, with the game providing players a variety of ways to approach their objectives.

Development of Deathloop began in 2018, originally as a smaller-scale project that allowed Arkane to experiment with new gameplay mechanics. The game was built on Arkane's previous works, such as Dishonored, introducing nonlinear gameplay and removing the morality system, enabling players to take risks without considering narrative repercussions, as well as Prey: Mooncrash, which experimented with the roguelike formula and remix gameplay using a limited amount of assets. Arkane implemented asymmetrical multiplayer, an unused gameplay mechanic from its unreleased game The Crossing that enables a second player to control Julianna and hunt Colt. Films and television series like Groundhog Day and The Avengers inspired the story and aesthetics, while the Scottish Highlands and the Faroe Islands inspired the design of Blackreef.

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