
Deuteros · RAWG · Courtesy of RAWG
Deuteros
Sign in to saveDeuteros: The Next Millennium is the sequel to the sci-fi strategy video game Millennium 2.2, published by Activision for the Amiga and Atari ST. Ian Bird designed and wrote the game, with graphics by Jai Redman and music by Matt Bates.
Game data
- Released
- 1991-01-01
- User rating
- 0.00 / 5
- Genres
- Strategy
- Platforms
- Commodore / Amiga, Atari ST
via RAWG
Game details · IGDB
Deuteros: The Next Millennium is the sequel to the sci-fi strategy video game Millennium 2.2, published by Activision for the Amiga and Atari ST. While the game shares themes of space exploration and resource gathering - plus some elements of its interface - with its predecessor, the two are different in gameplay. The object of Deuteros is to mine and manage resources, explore the Solar System and beyond. For this, 3 categories of civilians are trained: Producers, Researchers and Marines, out of a pool of 6000 population. The longer these teams are used, they are advanced in three levels,…
- Released
- 1991
- Genres
- Simulator, Strategy, Tactical
- Platforms
- Atari ST/STE, Amiga
- Game modes
- Single player
- Developer
- Activision
- Publisher
- Activision
~4 min read
Encyclopedic overview
7 sectionsContents
- Overview
- Scenario
- War
- Critical reception
- Remakes
- References
- External links
Deuteros: The Next Millennium is the sequel to the sci-fi strategy video game Millennium 2.2, published by Activision for the Amiga and Atari ST. Ian Bird designed and wrote the game, with graphics by Jai Redman and music by Matt Bates.
== Overview == While the game shares themes of space exploration and resource gathering - plus some elements of its interface - with its predecessor, the two are different in gameplay.
Excerpted from Wikipedia’s “Deuteros” article, available under the CC BY-SA 4.0 licence.