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Drakkhen

Drakkhen · RAWG · Courtesy of RAWG

EntityQ3038911· pop 8· linked from 22 articles

Drakkhen is a 1989 3D role-playing video game, initially developed and published by Infogrames for the Amiga and Atari ST, and ported to MS-DOS, Super NES, PC-98, X68000, and FM Towns Marty. It was a very early game in the North American SNES library, and as such, received almost universal coverage in previews of the then-upcoming SNES in gaming magazines of 1990 and early 1991.

Game data

Released
1988-12-31
User rating
2.25 / 5
Genres
Adventure, RPG
Platforms
PC, macOS, Linux, SNES, Commodore / Amiga, Atari ST

via RAWG

Game details · IGDB

70User score · 11 ratings

The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen. Drakkhen is a role-playing game with a visual presentation that combines 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player …

Released
1989
Genres
Role-playing (RPG), Adventure
Platforms
Sharp X68000, Super Nintendo Entertainment System, Atari ST/STE, PC (Microsoft Windows), DOS, Amiga
Game modes
Single player
Developer
Infogrames
Publisher
Infogrames, Classics Digital

~17 min read

Encyclopedic overview

13 sections
Contents
  • Gameplay
  • Differences between computer and SNES game
  • Background
  • Storyline
  • The original versions
  • SNES alternate storyline
  • Continental divisions
  • Music and audio
  • Development and ports
  • Reception
  • Notes
  • References
  • External links

Drakkhen is a 1989 3D role-playing video game, initially developed and published by Infogrames for the Amiga and Atari ST, and ported to MS-DOS, Super NES, PC-98, X68000, and FM Towns Marty. It was a very early game in the North American SNES library, and as such, received almost universal coverage in previews of the then-upcoming SNES in gaming magazines of 1990 and early 1991.

Drakkhen was among the first role-playing games with a three-dimensional playing field and an early example of the real-time tactics genre. It did not employ a fully 3D game engine, instead implementing a hybrid approach using vectors and bitmapped character-scaling algorithms. Drakkhen includes an animated day-night cycle and the ability to wander freely about the game world, both rarities for a game of its era. The game spawned a Super NES sequel: Dragon View.

Excerpted from Wikipedia’s “Drakkhen” article, available under the CC BY-SA 4.0 licence.

Available in 8 languages

via Wikidata sitelinks · CC0