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Dynamic Language Runtime

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Also known as DLR

system Platform

Source code

The Dynamic Language Runtime enables language developers to more easily create dynamic languages for the .NET platform. In addition to being a pluggable back-end for dynamic language compilers, the DLR provides language interop for dynamic operations on objects. The DLR has common hosting APIs for using dynamic languages as libraries or for scripting in your .NET applications. This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information see the .NET Foundation Code of Conduct. The best way to install the DLR is through the NuGet DynamicLanguageRuntime package. The best current documentation is in the docs/ directory, in Word and PDF format (it was a Microsoft project, after all). If you have any questions, open an issue, even if it's not an actual bug. The issues are an acceptable discussion forum as well. You will need to have Visual Studio 2022 17.14.26 or later (Windows only) and .NET 10.0 SDK installed on your machine. Engineering build assets such as framework props and CI templates live under eng/. Since the main development is on .NET, Mono bugs may inadvertently be introduced — please report them!

Excerpt from the source-code README · 3,051 chars · not written by Vinony

Wikidata facts

Official website
www.codeplex.com/dlr
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source code repository URL
github.com/IronLanguages/dlr
software version identifier
1.3.5
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