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Eberron
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Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.

Key facts

RPG.title
Eberron
RPG.image
WotC Eberron.jpg
RPG.designer
Keith Baker, Bill Slavicsek, and James Wyatt
RPG.publisher
Wizards of the Coast
RPG.date
2004
RPG.genre
Fantasy
RPG.language
English
RPG.system
D&D v3.5 4th edition5th edition
RPG.random_chance
Dice rolling

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publication date
2004-00-00
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~25 min read

Article

12 sections
Contents
  • Creative origins
  • Publication history
  • Characteristics
  • Fictional setting
  • World
  • Dragonmarks
  • Creatures
  • Kalashtar
  • Warforged
  • Reception
  • References
  • External links

Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic.

Eberron was created by author and game designer Keith Baker as the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the D&D game. Eberron was chosen from more than 11,000 entries, and was officially released with the publication of the Eberron Campaign Setting hardback book in June 2004.

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