
echochrome · RAWG · Courtesy of RAWG
Echochrome
Sign in to save(stylized as echochrome) is a 2008 puzzle video game developed by Will and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable (PSP). A PlayStation 3 version was released the same year in North America and Europe. The gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun
Game data
- Released
- 2008-05-01
- User rating
- 3.71 / 5
- Genres
- Puzzle
- Platforms
- PlayStation 5, PlayStation 4, PlayStation 3
- ESRB
- Everyone 10+
via RAWG
Game details · IGDB
Echochrome is a puzzle game created by Sony's Japan Studio and Game Yarouze. Gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.
- Released
- 2008
- Genres
- Puzzle
- Platforms
- PlayStation 3, PlayStation Portable
- Game modes
- Single player
- Engine
- Object Locative Environment Coordinate System
- Developer
- Will
- Publisher
- Sony Computer Entertainment
Key facts
- Video game.title
- echochrome
- Video game.image
- Echochrome art.png
- Video game.caption
- Promotional artwork
- Video game.developer
- WillJapan Studio
- Video game.publisher
- Sony Computer Entertainment
- Video game.director
- Tatsuya Suzuki
- Video game.producer
- Masami Yamamoto
- Video game.designer
- Satoru ImmamuraKashin HodotsukaKen-ichirou HatadaTomokazu Ohki
- Video game.programmer
- Takashi NoshiroTakanori KikuchiKenichiro ObaraHironori Tsuruya
- Video game.composer
- Hideki Sakamoto
- Video game.platforms
- PlayStation Portable, PlayStation 3, PlayStation 4
- Video game.released
- PlayStation Portable PlayStation 3 PlayStation 4
- Video game.genre
- Puzzle
- Video game.modes
- Single-player
via Wikipedia infobox
Official website
Link to the official site · 1,061 chars · not written by Vinony
Wikidata facts
- Official website
- www.jp.playstation.com/scej/title/mugen
Show 1 more fact
- publication date
- 2008-03-19
via Wikidata · CC0
~7 min read
Article
9 sectionsContents
- Gameplay
- Development and release
- Audio
- Reception
- See also
- References
- Notes
- Citation
- External links
(stylized as echochrome) is a 2008 puzzle video game developed by Will and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable (PSP). A PlayStation 3 version was released the same year in North America and Europe. The gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.
Echochrome received a spin-off in 2009 titled Echoshift and a sequel, Echochrome II for the PlayStation 3 utilizing the PlayStation Move in December 2010.