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Echochrome

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Echochrome

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(stylized as echochrome) is a 2008 puzzle video game developed by Will and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable (PSP). A PlayStation 3 version was released the same year in North America and Europe. The gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun

Game data

Released
2008-05-01
User rating
3.71 / 5
Genres
Puzzle
Platforms
PlayStation 5, PlayStation 4, PlayStation 3
ESRB
Everyone 10+

via RAWG

Game details · IGDB

85Critic score · 3 ratings
79User score · 24 ratings

Echochrome is a puzzle game created by Sony's Japan Studio and Game Yarouze. Gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.

Released
2008
Genres
Puzzle
Platforms
PlayStation 3, PlayStation Portable
Game modes
Single player
Engine
Object Locative Environment Coordinate System
Developer
Will
Publisher
Sony Computer Entertainment

Key facts

Video game.title
echochrome
Video game.image
Echochrome art.png
Video game.caption
Promotional artwork
Video game.developer
WillJapan Studio
Video game.publisher
Sony Computer Entertainment
Video game.director
Tatsuya Suzuki
Video game.producer
Masami Yamamoto
Video game.designer
Satoru ImmamuraKashin HodotsukaKen-ichirou HatadaTomokazu Ohki
Video game.programmer
Takashi NoshiroTakanori KikuchiKenichiro ObaraHironori Tsuruya
Video game.composer
Hideki Sakamoto
Video game.platforms
PlayStation Portable, PlayStation 3, PlayStation 4
Video game.released
PlayStation Portable PlayStation 3 PlayStation 4
Video game.genre
Puzzle
Video game.modes
Single-player

via Wikipedia infobox

Official website

404 (Deutschland)

404 – Diese Seite gibt es nicht.

jp.playstation.com

Link to the official site · 1,061 chars · not written by Vinony

Wikidata facts

Show 1 more fact
publication date
2008-03-19
Sources (4)

via Wikidata · CC0

~7 min read

Article

9 sections
Contents
  • Gameplay
  • Development and release
  • Audio
  • Reception
  • See also
  • References
  • Notes
  • Citation
  • External links

(stylized as echochrome) is a 2008 puzzle video game developed by Will and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable (PSP). A PlayStation 3 version was released the same year in North America and Europe. The gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.

Echochrome received a spin-off in 2009 titled Echoshift and a sequel, Echochrome II for the PlayStation 3 utilizing the PlayStation Move in December 2010.

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