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Firewatch
EntityQ19627426· pop 24· linked from 119 articles

Firewatch is an adventure game developed by Campo Santo and published by the developer in partnership with Panic. The game was released in February 2016 for Linux, OS X, PlayStation 4, Windows, and Xbox One in September 2016, and for Nintendo Switch in December 2018. The story follows a fire lookout named Henry who works in Shoshone National Forest in Wyoming. Henry interacts with his supervisor Delilah using a walkie-talkie, with the player choosing from dialog options to communicate. His exchanges with Delilah inform the process by which their relationship is developed. Over the course of th

OverviewAI-generated

Firewatch is an indie adventure game developed by Campo Santo and published by Panic. The title utilizes the Unity engine and supports single-player gameplay. It is rated Mature by the ESRB. The game was released on February 8, 2016, for PC, Xbox One, and PlayStation 4, with subsequent releases on September 21, 2016, for Nintendo Switch, macOS, and Linux, and December 17, 2018.

Critical reception includes a Metacritic score of 81 and a RAWG rating of 4.3. Review aggregators list scores of 80/100, 79%, and 79/100. On IGDB, the game holds a rating of 79 based on 1182 user ratings and a critic rating of 79 from 18 critics.

Synthesized by Vinony from 21 facts across 3 sources: Wikidata, RAWG, IGDB. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.

Game data

Metacritic 81
Released
2016-02-08
User rating
4.30 / 5
Genres
Indie, Adventure
Platforms
PC, Xbox One, PlayStation 4, Nintendo Switch, macOS, Linux
ESRB
Mature

via RAWG

Game details · IGDB

79Critic score · 18 ratings
79User score · 1,182 ratings

Firewatch is a single-player first-person video game where you, as a man named Henry, explore the Wyoming wilderness after taking a summer job as a fire lookout. What is supposed to be a peaceful respite from your complicated life takes a turn when you start to question some of the things that are happening to you. Your only human connection is over a handheld radio, which you’ll use to speak with your supervisor Delilah about the things both of you are experiencing.

Released
2016
Genres
Adventure, Indie
Platforms
PlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch
Game modes
Single player
Engine
Unity
Developer
Campo Santo
Publisher
Panic

Key facts

Video game.title
Firewatch
Video game.image
Firewatch cover.jpg
Video game.caption
Artwork by Olly Moss, depicting a fire lookout in the Shoshone National Forest
Video game.developer
Campo Santo
Video game.composer
Chris Remo
Video game.engine
Unity
Video game.released
Linux, Mac OS, PlayStation 4, WindowsXbox OneNintendo Switch
Video game.modes
Single-player

via Wikipedia infobox

Wikidata facts

Instance of
video game
Country of origin
United States
Publisher
Panic
Director
Sean Vanaman
Cast member
Rich Sommer
Composer
Chris Remo
Narrative location
United States
Developer
Campo Santo
Game engine
Unity
Distribution format
digital distribution
Official website
www.firewatchgame.com
Participant
Olly Moss
Show 8 more facts
announcement date
2014-00-00
service life
5
distributed by
PlayStation Store
publication date
2018-12-17
language of work or name
Simplified Chinese
review score
79/100
has characteristic
indie game
compatible with
Steam Deck
Sources (15)

via Wikidata · CC0

~19 min read

Encyclopedic overview

9 sections
Contents
  • Gameplay
  • Plot
  • Development and release
  • Reception
  • Sales
  • Accolades
  • Film adaptation
  • References
  • External links

Firewatch is an adventure game developed by Campo Santo and published by the developer in partnership with Panic. The game was released in February 2016 for Linux, OS X, PlayStation 4, Windows, and Xbox One in September 2016, and for Nintendo Switch in December 2018. The story follows a fire lookout named Henry who works in Shoshone National Forest in Wyoming. Henry interacts with his supervisor Delilah using a walkie-talkie, with the player choosing from dialog options to communicate. His exchanges with Delilah inform the process by which their relationship is developed. Over the course of the summer, Henry and Delilah are menaced by unseen forces and have to unravel a years-old mystery.

The game was directed by Olly Moss and Sean Vanaman, written by Chris Remo, Jake Rodkin, Moss and Vanaman, and produced by Gabe McGill and artist Jane Ng. The game's environment was modelled by Ng, based on a single painting by Moss. The design draws inspiration from New Deal advertisements by the National Park Service and field research conducted in Yosemite National Park.

Excerpted from Wikipedia’s “Firewatch” article, available under the CC BY-SA 4.0 licence.

Gallery (3)