Also known as G2A.COM, G2A.COM Limited, G2A.com, g2a.co
G2A.COM Limited, commonly known simply as G2A, is a digital marketplace platform headquartered in the Netherlands and with offices in Poland and Hong Kong. The platform operates on the basis of resale of video games and other digital items via activation codes.
Key facts
- Website.name
- G2A.COM
- Website.logo
- Logo g2a icon.svg
- Website.logo_size
- 200px
- Website.logo_caption
- <!-- or:
- Website.logocaption
- -->
- Website.commercial
- Yes
- Website.type
- Digital distribution
- Website.registration
- Yes
- Website.language
- English, French, German, Polish, Portuguese, Spanish
- Website.num_users
- 30 million (as of 2024)
- Website.content_license
- <!-- or:
- Website.content_licence
- -->
- Website.editor
- <!-- or:
- Website.editors
- -->
- Website.num_employees
- 400 (as of 2025)
- Website.area_served
- Worldwide
via Wikipedia infobox
Wikidata facts
- Employees
- 801
- Official website
- g2a.co
Show 5 more facts
- inception
- 2010-00-00
- Alexa rank
- 1011
- terms of service URL
- www.g2a.com/terms-and-conditions
- privacy policy URL
- www.g2a.com/privacy-policy
- social media followers
- 189000
Sources (12)
via Wikidata · CC0
~12 min read
Article
14 sectionsContents
- History
- Products and Services
- G2A PAY
- G2A Direct
- G2A Dev Studio
- E-sports
- Controversies
- Riot Games sponsorship ban
- Gearbox partnership
- Product key fraud
- Philanthropy
- Awards
- References
- External links
G2A.COM Limited, commonly known simply as G2A, is a digital marketplace platform headquartered in the Netherlands and with offices in Poland and Hong Kong. The platform operates on the basis of resale of video games and other digital items via activation codes.
== History == The company was founded (originally as Go2Arena) in 2010 by Bartosz Skwarczek and Dawid Rożek in Rzeszów, Poland as an online video game store. The target audience was primarily young gamers limited by their disposable income. Skwarczek noticed a trend in digital versions of games becoming gradually more and more popular than traditional physical copies. In order to respond to this growing trend the company changed its business model in 2013 from a retailer to a global digital marketplace. G2A Marketplace has been launched in 2014.