Gamebryo
Sign in to saveAlso known as NetInmerse
Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.
Key facts
- Software.name
- Gamebryo
- Software.developer
- Gamebase USA and Gamebase Co., Ltd.
- Software.latest release version
- Gamebryo 3D and LightSpeed
- Software.latest preview version
- Gamebryo 4.0
- Software.programming language
- C++
- Software.operating system
- Cross-platform
- Software.genre
- Game engine
- Software.license
- Proprietary
via Wikipedia infobox
Wikidata facts
- Instance of
- game engine
- Platform
- PlayStation Vita
- Official website
- www.gamebryo.com
Show 4 more facts
- programmed in
- C++
- copyright license
- proprietary license
- operating system
- Microsoft Windows
- software version identifier
- 4.0
Sources (3)
via Wikidata · CC0
~8 min read
Encyclopedic overview
7 sectionsContents
- History
- Features
- Games
- NetImmerse games
- References
- Further reading
- External links
Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.
== History == Numerical Design Limited (NDL) was founded in 1983. They primarily completed contract work for government and computer-aided design (CAD) clients in the computer graphics sector; however, they also did work for some game developers such as Interactive Magic. This work led to the production of the NetImmerse game engine in 1997, evolving into Gamebryo by 2003.
Excerpted from Wikipedia’s “Gamebryo” article, available under the CC BY-SA 4.0 licence.