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Genewars

GeneWars · RAWG · Courtesy of RAWG

EntityQ762644· pop 5· linked from 42 articles

Also known as Gene Wars

Genewars is a 1996 real-time strategy video game for DOS featuring standard elements of strategy, along with minor terrain editing and cross-species breeding. Its working title was "Biosphere".

Game data

Released
2023-10-24
User rating
0.00 / 5
Genres
Strategy, Indie, RPG, Simulation
Platforms
PC, macOS, Linux

via RAWG

Game details · IGDB

Once the inhabitants of Planet Earth finally got it together enough space travel-wise to explore outside the solar system, they discovered that there were three other races doing exactly the same: the sneaky, reptilian Saurians, the understandably uptight, nasally gifted Schnozzoids, and the curiously laid-back Bohemians. Each of these races being just as self-important, aggressive (except for the Bohemians) and intolerant as the Earthlings, it wasn't long before an intergalactic pagga of quite exceptional proportions kicked off. Advanced technologies previously used in the fast-food, mai…

Released
1996
Genres
Real Time Strategy (RTS), Strategy
Platforms
DOS
Game modes
Single player
Developer
Bullfrog Productions
Publisher
Electronic Arts

Wikidata facts

Show 1 more fact
publication date
1996-09-30
Sources (3)

via Wikidata · CC0

~2 min read

Article

5 sections
Contents
  • Gameplay
  • Development
  • Reception
  • References
  • External links

Genewars is a 1996 real-time strategy video game for DOS featuring standard elements of strategy, along with minor terrain editing and cross-species breeding. Its working title was "Biosphere".

==Gameplay== Players move through a series of worlds using a small number of sentient humanoids to build small bases and to stun, kill, research, and ultimately breed a variety of animals. Plants are also important, as different plants can be grown and harvested for different purposes. Players must use the various plant and animal species available to them (as well as hybrid animals) to deal with different environments, enemies, and tasks. For instance, a crab is a good armored defender, while a mule is a perfect detritus transporter. The two can be bred to form a creature that is well armored, but also suited to mule work. The more a particular species has been studied and created, the more effective future individuals will be.

Available in 5 languages

via Wikidata sitelinks · CC0

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