Glorantha
Sign in to saveGlorantha is a fantasy world created by Greg Stafford.
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Article
18 sectionsContents
- Overview
- History of the Gloranthan game world
- Early development (1960s–1970s)
- In role-playing games (late 1970s – 1990s)
- 21st century
- ''Hero Wars'' and ''HeroQuest''
- ''RuneQuest''
- The World of Glorantha
- Creatures of Glorantha
- Multimedia Glorantha
- Board games
- Tabletop role-playing games
- Video games
- Prose fiction and comics
- Fanzines
- Footnotes
- References
- External links
Glorantha is a fantasy world created by Greg Stafford.
==Overview== Glorantha was first introduced in the board game White Bear and Red Moon (1975) by Chaosium, and then in a number of other board, roleplaying and computer games, including RuneQuest and HeroQuest. It was also used in several works of fiction and the computer strategy games King of Dragon Pass and its successor Six Ages: Ride Like the Wind. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games.