
Godville · RAWG · Courtesy of RAWG
Godville
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Godville () is a mobile and desktop browser zero-player role-playing video game developed by Mikhail Platov and Dmitry Kosinov. It was released as a Russian website in 2007 and as a mobile game in English on July 18, 2010. In the game, the player controls a character known as the god, who interacts with a character called the hero. The hero progresses in the video game without interaction with the player's god character. Reception to the game was positive, with the focus on its gameplay.
Game data
- Released
- 2010-05-10
- User rating
- 3.33 / 5
- Genres
- Adventure, RPG
- Platforms
- PC, iOS, Android
- ESRB
- Teen
via RAWG
Game details · IGDB
Godville is a massively-multiplayer zero-player game (ZPG). The gist of Godville is that it is a parody on everything from "typical" MMO games with their tedious level ups to internet memes and ordinary day to day things appealing to a wide audience.
- Released
- 2007
- Genres
- Role-playing (RPG)
- Platforms
- Web browser, Windows Phone, Android, iOS
- Game modes
- Massively Multiplayer Online (MMO)
- Developer
- Mikhail Platov
Wikidata facts
- Official website
- godvillegame.com
Show 2 more facts
- publication date
- 2007-11-21
- social media followers
- 1709
via Wikidata · CC0
~7 min read
Article
6 sectionsContents
- Gameplay
- Development and release
- Reception
- References
- Further reading
- External links
Godville () is a mobile and desktop browser zero-player role-playing video game developed by Mikhail Platov and Dmitry Kosinov. It was released as a Russian website in 2007 and as a mobile game in English on July 18, 2010. In the game, the player controls a character known as the god, who interacts with a character called the hero. The hero progresses in the video game without interaction with the player's god character. Reception to the game was positive, with the focus on its gameplay.
== Gameplay == Godville is a zero-player game, which means it does not require interaction from the player for the game to progress, though it does require some setup. In the game, there is the hero-character, who is a non-player character, and there is the god-character, who is played by the player. The hero is a religious fanatic who uses a diary to communicate with the god, and occasionally needs a sign of the god's existence; the player uses the god-character to influence the hero positively or negatively using rewards and punishments, and sometimes direct communication. The hero can have a pet companion. After a period of time playing the game, the game enables the player to review the most-important events the hero has participated in since the last time the player checked the game.