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GPUOpen is a middleware software suite originally developed by AMD's Radeon Technologies Group that offers advanced visual effects for computer games. It was released in 2016. GPUOpen serves as an alternative to, and a direct competitor of Nvidia GameWorks. GPUOpen is similar to GameWorks in that it encompasses several different graphics technologies as its main components that were previously independent and separate from one another. However, GPUOpen is partially open source software, unlike GameWorks which is proprietary and closed.

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Official website
gpuopen.com
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source code repository URL
github.com/GPUOpen-LibrariesAndSDKs
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Article

18 sections
Contents
  • History
  • Rationale
  • Components
  • Games and CGI
  • Visual effects libraries
  • FidelityFX
  • FidelityFX Super Resolution
  • Frame Generation
  • Tools
  • Software development kits
  • Professional Compute
  • {{anchor|HIP}}Radeon Open Compute (ROCm)
  • Heterogeneous System Architecture
  • Various (deprecated)
  • Availability
  • See also
  • References
  • External links

GPUOpen is a middleware software suite originally developed by AMD's Radeon Technologies Group that offers advanced visual effects for computer games. It was released in 2016. GPUOpen serves as an alternative to, and a direct competitor of Nvidia GameWorks. GPUOpen is similar to GameWorks in that it encompasses several different graphics technologies as its main components that were previously independent and separate from one another. However, GPUOpen is partially open source software, unlike GameWorks which is proprietary and closed.

==History==

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