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Homeworld
EntityQ1116724· pop 17· linked from 109 articles

Also known as Homeworld Classic

Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the pl

Game data

Metacritic 86
Released
2015-02-24
User rating
4.03 / 5
Genres
Strategy, Simulation
Platforms
PC, iOS, macOS
ESRB
Teen

via RAWG

Game details · IGDB

90Critic score · 1 ratings
84User score · 69 ratings

Homeworld is a 3D real-time strategy game set in space and focusing on the conflict between the Kushan, who are attempting to locate their long-lost homeworld, and the Taiidan Empire which is trying to destroy them.

Released
1999
Genres
Real Time Strategy (RTS), Strategy, Adventure
Platforms
Linux, PC (Microsoft Windows), Mac
Game modes
Single player, Multiplayer
Developer
Relic Entertainment
Publisher
Sierra Entertainment

Key facts

Video game.title
Homeworld
Video game.image
Homeworld (video game) box art.jpg
Video game.alt
Box artwork featuring the mothership with other ships and a planet behind it, and "Home World: 3D Real-Time Strategy" overlaid
Video game.developer
Relic Entertainment
Video game.publisher
Sierra Studios
Video game.director
Alex Garden
Video game.designer
Erin Daly
Video game.programmer
Luke Moloney
Video game.series
Homeworld
Video game.composer
Paul Ruskay
Video game.platforms
Windows, OS X
Video game.genre
Real-time strategy
Video game.modes
Single-player, multiplayer

via Wikipedia infobox

Wikidata facts

Show 2 more facts
publication date
1999-09-28
software version identifier
1.05
Sources (5)

via Wikidata · CC0

~28 min read

Article

9 sections
Contents
  • Gameplay
  • Plot
  • Development
  • Reception
  • Legacy
  • Remaster
  • References
  • Sources
  • External links

Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels and can travel in a fully three-dimensional space within each level rather than being limited to a two-dimensional plane.

Homeworld was created over two years, and was the first game developed by Relic. Studio co-founders Alex Garden and Luke Moloney served as the director and lead programmer. The initial concept for the story is credited to writer David J. Williams, while the script itself was written by Martin Cirulis and the background lore was written by author Arinn Dembo. The music was written by composer Paul Ruskay as the first game from his Studio X Labs, with the exceptions of Samuel Barber's 1936 Adagio for Strings, considered the defining theme of the game, and a licensed track from English rock band Yes, "Homeworld (The Ladder)".

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