
Homeworld
Sign in to saveAlso known as Homeworld Classic
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the pl
Game data
Metacritic 86- Released
- 2015-02-24
- User rating
- 4.03 / 5
- Genres
- Strategy, Simulation
- Platforms
- PC, iOS, macOS
- ESRB
- Teen
via RAWG
Game details · IGDB
Homeworld is a 3D real-time strategy game set in space and focusing on the conflict between the Kushan, who are attempting to locate their long-lost homeworld, and the Taiidan Empire which is trying to destroy them.
- Released
- 1999
- Genres
- Real Time Strategy (RTS), Strategy, Adventure
- Platforms
- Linux, PC (Microsoft Windows), Mac
- Game modes
- Single player, Multiplayer
- Developer
- Relic Entertainment
- Publisher
- Sierra Entertainment
Key facts
- Video game.title
- Homeworld
- Video game.image
- Homeworld (video game) box art.jpg
- Video game.alt
- Box artwork featuring the mothership with other ships and a planet behind it, and "Home World: 3D Real-Time Strategy" overlaid
- Video game.developer
- Relic Entertainment
- Video game.publisher
- Sierra Studios
- Video game.director
- Alex Garden
- Video game.designer
- Erin Daly
- Video game.programmer
- Luke Moloney
- Video game.series
- Homeworld
- Video game.composer
- Paul Ruskay
- Video game.platforms
- Windows, OS X
- Video game.genre
- Real-time strategy
- Video game.modes
- Single-player, multiplayer
via Wikipedia infobox
Wikidata facts
- Official website
- www.relic.com/games/homeworld
Show 2 more facts
- publication date
- 1999-09-28
- software version identifier
- 1.05
via Wikidata · CC0
~28 min read
Article
9 sectionsContents
- Gameplay
- Plot
- Development
- Reception
- Legacy
- Remaster
- References
- Sources
- External links
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels and can travel in a fully three-dimensional space within each level rather than being limited to a two-dimensional plane.
Homeworld was created over two years, and was the first game developed by Relic. Studio co-founders Alex Garden and Luke Moloney served as the director and lead programmer. The initial concept for the story is credited to writer David J. Williams, while the script itself was written by Martin Cirulis and the background lore was written by author Arinn Dembo. The music was written by composer Paul Ruskay as the first game from his Studio X Labs, with the exceptions of Samuel Barber's 1936 Adagio for Strings, considered the defining theme of the game, and a licensed track from English rock band Yes, "Homeworld (The Ladder)".