
Game data
Metacritic 90- Released
- 2001-09-24
- User rating
- 4.35 / 5
- Genres
- Platformer, Action
- Platforms
- PlayStation 3, PlayStation 2
- ESRB
- Teen
via RAWG
Game details · IGDB
An action-adventure game in which a boy is abandoned and taken to a massive castle by his people. After exploring it for a while, he meets a girl who speaks a different language than him, then decides to get both of them out of the castle grounds by leading her along, in order to escape the shadow-like creatures that frequently try to kidnap the girl.
- Released
- 2001
- Genres
- Platform, Puzzle, Adventure
- Platforms
- PlayStation 2
- Game modes
- Single player
- Developer
- Team Ico
- Publisher
- Sony Computer Entertainment
Key facts
- Video game.title
- Ico
- Video game.image
- Ico cover - EU+JP.jpg
- Video game.caption
- Cover art of the European and Japanese versions, painted by director Fumito Ueda, and inspired by Giorgio de Chirico's The Nostalgia of the Infinite
- Video game.developer
- Sony Computer Entertainment Japan
- Video game.publisher
- Sony Computer Entertainment
- Video game.genre
- Action-adventure
- Video game.director
- Fumito Ueda
- Video game.producer
- Kenji Kaido
- Video game.designer
- Fumito Ueda
- Video game.artist
- Fumito Ueda
via Wikipedia infobox
Official website
The best PS5 games - new, pre-order & upcoming | PlayStation (US)
Discover the best games to play on PS5 and VR2, including our newest exclusives and exciting indies, out now or available for pre-order.
playstation.com →Link to the official site · 40,000 chars · not written by Vinony
Wikidata facts
- Official website
- www.jp.playstation.com/scej/title/ico
Show 1 more fact
- publication date
- 2001-09-25
via Wikidata · CC0
~24 min read
Article
14 sectionsContents
- Gameplay
- Plot
- Development
- Release
- Reception
- Awards
- Legacy
- Related media
- Other Team Ico games
- HD remaster
- Notes
- References
- Further reading
- External links
Ico (stylized in all caps) is a 2001 action-adventure video game developed and published by Sony Computer Entertainment for the PlayStation 2. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game based on a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce gameplay elements that interfered with the game's setting and story in order to create immersion.
The player controls Ico, a boy born with horns, which his village considers a bad omen. After warriors lock him in an abandoned castle, he frees Yorda, the daughter of the castle's Queen, who plans to use Yorda to extend her life. Ico must work with Yorda to escape the castle while protecting her from enemies, assisting her across obstacles, and solving puzzles.