
MICH vs IRU: The Wizardry Games · RAWG · Courtesy of RAWG
...Iru!
Sign in to saveis a 1998 adventure game for the PlayStation. It was developed by Soft Machine and published by Takara. The game has a horror theme, and is set on an island off the coast of Japan, where students find themselves trapped in a high school where one by one, students are discovered dead.
Game details · IGDB
...Iru! takes place in a high school with a large mechanical clock in the center. You control an upper classman who, along with his fellow students and teachers, finds himself locked inside the school when staying late to finish a project. As the bodies start to pile up your goal is to escape the school while saving your girlfriend and as many of your fellow classmates as you can.
- Released
- 1998
- Genres
- Platform, Adventure
- Platforms
- PlayStation
- Game modes
- Single player
- Developer
- Soft Machine
- Publisher
- Takara
Wikidata facts
Show 2 more facts
- publication date
- 1998-00-00
- PlayStation DataCenter URL
- psxdatacenter.com/games/J/I/SLPS-02210.html
Sources (1)
via Wikidata · CC0
~6 min read
Article
9 sectionsContents
- Gameplay
- Plot
- Background and development
- Release and reception
- See also
- Notes
- References
- Sources
- External links
is a 1998 adventure game for the PlayStation. It was developed by Soft Machine and published by Takara. The game has a horror theme, and is set on an island off the coast of Japan, where students find themselves trapped in a high school where one by one, students are discovered dead.
The game was an anomaly from Soft Machine as they were predominantly known for assisting with trivia and sports video games before Iru!. It was also a rare Japanese horror game that drew from Cthulhu Mythos. On its release, it received middling scores from Dengeki PlayStation who found the game appropriately scary, but found its controls and pacing to be weak. Retrospective reviews Hardcore Gaming 101 and The A.V. Club similarly found the pacing poor and the gameplay frustrating, but said it may appeal to audiences who enjoyed the lo-fi aesthetics of indie horror video games released around 2020.