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machinima
EntityQ863402· pop 25· linked from 547 articles

thumb|Machinima filmed in Second Life

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Machinima
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20 sections
Contents
  • History
  • Precedent
  • ''Quake'' movies
  • Generalization
  • Recent history
  • Production
  • Comparison to film techniques
  • Character and camera control
  • Limitations and solutions
  • Legal issues
  • Microsoft and Blizzard
  • Semiotic mode
  • Common genres
  • Competitions
  • Mainstream appearances
  • See also
  • Notes
  • References
  • Further reading
  • External links

thumb|Machinima filmed in Second Life

Machinima () is an animation technique using real-time screen capturing in computer graphics engines, video games and virtual worlds to create a cinematic production. The word "Machinima" is a portmanteau of the words machine and cinema. According to Guinness World Records, machinima is an art of making animated narrative films from computer graphics, most commonly used by video games.

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