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Mordheim is a tabletop game published by Games Workshop in 1999. It is a variant of the company's Warhammer Fantasy game set on a warband or "skirmish" scale. Mordheim was designed by Alessio Cavatore, Tuomas Pirinen, and Rick Priestley. Alongside the basic skirmish game, Mordheim also features a campaign system, where Warbands gain experience and equipment as the campaign progresses, in a similar nature to role-playing games.

Key facts

Game.name
Mordheim
Game.image
Mordheim.gif
Game.image_caption
The Mordheim rulebook
Game.publisher
Games Workshop
Game.players
2 or more
Game.setup_time
10 minutes
Game.playing_time
45 minutes - 1.5 hours
Game.random_chance
High
Game.skills
Strategy, Arithmetic

via Wikipedia infobox

Wikidata facts

Instance of
board game
Show 1 more fact
publication date
1999-00-00
Sources (2)

via Wikidata · CC0

~2 min read

Encyclopedic overview

4 sections
Contents
  • Warbands
  • Computer game adaptation
  • References
  • External links

Mordheim is a tabletop game published by Games Workshop in 1999. It is a variant of the company's Warhammer Fantasy game set on a warband or "skirmish" scale. Mordheim was designed by Alessio Cavatore, Tuomas Pirinen, and Rick Priestley. Alongside the basic skirmish game, Mordheim also features a campaign system, where Warbands gain experience and equipment as the campaign progresses, in a similar nature to role-playing games.

The game is set during a civil war in the Empire from Imperial Year 1999, some 500 years before the present day in the Warhammer Fantasy timeline. When a comet struck and destroyed the city of Mordheim, a material called wyrdstone was scattered throughout the ruins. Mercenary warbands from all over the Warhammer world battle with one another for the wyrdstone.

Excerpted from Wikipedia’s “Mordheim” article, available under the CC BY-SA 4.0 licence.