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EntityQ970264· pop 17· linked from 239 articles

Also known as Neversoft Entertainment

Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California. The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999. Initially, the studio worked with Playmates Toys, where they worked on the game Skeleton Warriors (1996), which was based on an animated television series of the same name. Throughout 1996, the studio grew, and worked on projects with Crystal Dynamics and Sony Computer Entertainment, but due to internal conflicts, they were cancelled.

Key facts

Company.name
Neversoft Entertainment, Inc.
Company.logo
Neversoft Logo.png
Company.logo_caption
Final logo, used from 2013 to 2014
Company.type
Subsidiary
Company.industry
Video games
Company.fate
Merged with Infinity Ward
Company.successor
Infinity Ward
Company.location_city
Woodland Hills, Los Angeles, California
Company.location_country
US
Company.num_employees
120
Company.num_employees_year
2014
Company.parent
Activision (1999–2014)

via Wikipedia infobox

Wikidata facts

Show 3 more facts
inception
1994-07-00
dissolved, abolished or demolished date
2014-07-10
Commons gallery
Neversoft
Sources (3)

via Wikidata · CC0

~12 min read

Article

9 sections
Contents
  • History
  • Release history
  • Games developed
  • Original works
  • Port and support work
  • Cancelled games
  • Notes
  • References
  • External links

Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California. The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999. Initially, the studio worked with Playmates Toys, where they worked on the game Skeleton Warriors (1996), which was based on an animated television series of the same name. Throughout 1996, the studio grew, and worked on projects with Crystal Dynamics and Sony Computer Entertainment, but due to internal conflicts, they were cancelled.

After a meeting with Activision in 1998, the publisher agreed to enter into a deal with the studio to create Apocalypse, which used the game engine created by Neversoft for one of the cancelled Sony projects. During the game's development, Activision asked the studio to work on a prototype for a skateboarding game, and after an impressed reaction from Activision to the prototype, the publisher released the game as ''Tony Hawk's Pro Skater in 1999 to critical acclaim and acquired Neversoft at the end of that year. Neversoft developed a Spider-Man game for the PlayStation the following year, along with six Tony Hawk's games over the next several years.

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