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Overgrowth

Overgrowth · RAWG · Courtesy of RAWG

EntityQ2002866· pop 8· linked from 12 articles

Overgrowth

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2017 video game developed by Wolfire Games

Game data

Released
2017-10-16
User rating
3.10 / 5
Genres
Indie, Action
Platforms
PC, macOS, Linux

via RAWG

Game details · IGDB

51Critic score · 5 ratings
52User score · 18 ratings

Feel like the star of a martial arts film in Overgrowth, as you jump, kick, throw, and slash your way to victory. Free the rabbits from their evil overlords in the main story, then play through the prequel story, and finally, try out nine years of mods developed by the community, or create your own!

Released
2017
Genres
Fighting, Tactical, Hack and slash/Beat 'em up, Adventure, Indie
Platforms
Linux, PC (Microsoft Windows), Mac
Game modes
Single player, Multiplayer, Co-operative, Split screen
Engine
Phoenix Engine (Wolfire)
Developer
Wolfire Games
Publisher
Wolfire Games

Source code

Overgrowth This is the official repository for [Overgrowth]'s source code. Only the code is available here; the game data (such as art assets and levels) can only be legally obtained by purchasing Overgrowth from [Wolfire Games]. This repository lets you‥ Run the open source code with the commercial data to perform experiments for educational purposes. Propose changes to be merged back into the commercial game. Create modifications for Overgrowth that would otherwise be impossible. Use helpful code snippets in your projects. Create your own commercial "total conversions" that use an entirely new set of assets. If you would like to distribute any of the original Overgrowth assets, you must obtain explicit written permission from Wolfire Games. Compiling [COMPILING.md] contains instructions on compiling and running the commercial Overgrowth game using the open source code. Contributing This repository is entirely community-operated. This means you can help by submitting bug reports, reviewing other people's code, contributing your own code, and so on. License Unless otherwise noted, the code in this repository is licensed under Apache-2.0 . Read [LICENSE] for the full license. The license can be somewhere in the program itself or in a separate file. The purpose is to clarify under what license you're using the code. For example, you can have a file called LICENSES , and there you can have a line saying This software uses code from Overgrowth under the Apache-2.0 license, read the full license in the file named LICENSE APACHE. . If you distribute the code itself, in each file you modify, write that you have modified it. For instance, the files have a "boilerplate notice" at the top, you can write that you have changed it there, so it looks something like this:

Excerpt from the source-code README · 2,872 chars · not written by Vinony

Wikidata facts

Instance of
video game
Country of origin
United States
Publisher
Wolfire Games
Composer
Mikko Tarmia
Developer
Wolfire Games
Platform
macOS
Game mode
co-op mode
Distribution format
digital distribution
Show 8 more facts
publication date
2017-10-16
business model
early access
language of work or name
English language
source code repository URL
github.com/WolfireGames/overgrowth
review score
21%
software version identifier
1.4
compatible with
Steam Deck
Sources (6)

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Available in 8 languages

via Wikidata sitelinks · CC0