AngelScript
Sign in to saveAngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.
Wikidata facts
- Instance of
- free and open-source software
- Official website
- angelcode.com/angelscript
Show 9 more facts
- inception
- 2003-00-00
- influenced by
- Q2407
- copyright license
- zlib License
- programming paradigm
- procedural programming
- software version identifier
- 2.37.0
- typing discipline
- static typing
- source code repository URL
- github.com/codecat/angelscript-mirror
- programmed in
- Q2407
- official forum URL
- www.gamedev.net/forums/forum/34-angelcode
Sources (3)
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Encyclopedic overview
2 sectionsContents
- References
- External links
AngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.
AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces. It allows operators to be registered and overloaded. AngelScript can be used with any C++ IDE, such as NetBeans, Geany, and Eclipse.
Excerpted from Wikipedia’s “AngelScript” article, available under the CC BY-SA 4.0 licence.