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OXO

OXO · RAWG · Courtesy of RAWG

EntityQ731466· pop 28· linked from 86 articles

Also known as Noughts and Crosses

1952 video game: naughts and crosses simulator

Game data

Released
2017-08-14
User rating
0.00 / 5
Genres
Strategy
Platforms
PC

via RAWG

Game details · IGDB

35User score · 8 ratings

OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.

Released
1952
Genres
Puzzle, Strategy
Platforms
PC (Microsoft Windows), EDSAC
Game modes
Single player
Developer
Alexander Shafto "Sandy" Douglas, University of Warwick
Publisher
Alexander Shafto "Sandy" Douglas, University of Warwick

Wikidata facts

Image
Oxo.jpg
Show 2 more facts
publication date
1952-01-01
Commons category
OXO
Sources (1)

via Wikidata · CC0

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