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Pac-Land
EntityQ2752616· pop 16· linked from 131 articles

is a 1984 platform game developed and published by Namco for arcades. It was released in North America by Bally Midway, and in Europe by Atari Games. Controlling Pac-Man, the player must make it to the end of each stage to return a lost fairy back to its home in Fairyland. Pac-Man will need to avoid obstacles, such as falling logs and water-spewing fire hydrants, alongside his enemies, the Ghost Gang. Eating large flashing Power Pellets will cause the ghosts to turn blue, allowing Pac-Man to eat them for points.

Game data

Released
2014-06-10
User rating
0.00 / 5
Platforms
Wii U

via RAWG

Game details · IGDB

70User score · 19 ratings

Pac-Land itself is split into trips. In each of these trips the objective is to get the fairy (that is kept under Pac-man's hat) to Fairyland and also to return home to Pac-Man's house. The majority of the trip involves moving from left to right avoiding various obstacles such as the enemy ghosts, water spurts and quicksand traps. Each trip is divided into a number of rounds, the end of which provides Pac-Man with bonus points depending on how much time he has left and also his position in jumping at the end of each round. If the player runs out of time before finishing the round, Sue, the …

Released
1984
Genres
Platform, Arcade
Platforms
Arcade, Sharp X68000, PC-8800 Series, Atari ST/STE, TurboGrafx-16/PC Engine, iOS, Amiga
Game modes
Single player, Multiplayer
Franchise
Pac-Man
Developer
Namco
Publisher
Grandslam Entertainments, Namco, Enix Corporation

Key facts

Video game.title
Pac-Land
Video game.image
Pac-Land arcadeflyer.png
Video game.caption
Japanese arcade flyer
Video game.developer
Namco
Video game.programmer
Yoshihiro Kishimoto
Video game.designer
Tsukasa Negoro
Video game.artist
Hiroshi Ono
Video game.composer
Yuriko Keino
Video game.series
Pac-Man
Video game.genre
Platform
Video game.modes
Single-player, multiplayer
Video game.arcade system
Namco Pac-Land

via Wikipedia infobox

~13 min read

Encyclopedic overview

9 sections
Contents
  • Gameplay
  • Development
  • Release
  • Ports
  • Reception
  • Legacy
  • Notes
  • References
  • External links

is a 1984 platform game developed and published by Namco for arcades. It was released in North America by Bally Midway, and in Europe by Atari Games. Controlling Pac-Man, the player must make it to the end of each stage to return a lost fairy back to its home in Fairyland. Pac-Man will need to avoid obstacles, such as falling logs and water-spewing fire hydrants, alongside his enemies, the Ghost Gang. Eating large flashing Power Pellets will cause the ghosts to turn blue, allowing Pac-Man to eat them for points.

Pac-Land was conceptualized by Namco Research and Development 1 programmer Yoshihiro Kishimoto, who was tasked with creating an arcade game based on the American Pac-Man cartoon television series by Hanna-Barbera. The backgrounds were made to be vibrant and colorful, and the characters to be detailed and move smoothly to match the show's animation style. The control scheme was inspired by Konami's Track & Field (1983), using buttons instead of a traditional joystick to make it stand out among other games at the time. A new Namco Pac-Land arcade system was created to make it easier to develop the game and was used for several later Namco games, including Baraduke (1985) and Metro-Cross (1985).

Excerpted from Wikipedia’s “Pac-Land” article, available under the CC BY-SA 4.0 licence.

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