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Paradroid

Paradroid · RAWG · Courtesy of RAWG

EntityQ1424444· pop 8· linked from 29 articles

Paradroid is a Commodore 64 video game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a shoot 'em up with puzzle elements and was critically praised at release. The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking over them via a minigame. It was remade as Paradroid 90 for the Commodore Amiga and Atari ST home computers and as Paradroid 2000 for the Acorn Archimedes. There exist several fan-made remakes for modern PCs. In 2004, the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, in 2008 f

Game data

Released
1985-01-01
User rating
0.00 / 5
Genres
Puzzle
Platforms
iOS, Wii, Commodore / Amiga

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Game details · IGDB

90Critic score · 1 ratings
80User score · 7 ratings

The game is set on a spaceship viewed from a top-down perspective. The ship consists of numerous rooms and levels, each one populated by hostile robots or "droids". The player, in control of a special droid called the "Influence Device", must destroy all the other droids on the ship. Each droid (including the player) is represented as a circle around a three-digit number. The numbers roughly correspond to the droid's "power" or "level", in that higher-numbered droids are tougher to destroy. The Influence Device is numbered "001". The primary way in which the Influence Device destroys other…

Released
1985
Genres
Shooter, Strategy, Tactical
Platforms
Commodore C64/128/MAX, Wii
Game modes
Single player
Developer
Graftgold
Publisher
Hewson Consultants

Wikidata facts

Image
Screenshot Paradroid GNU.JPG
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publication date
1985-01-01
Sources (2)

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~9 min read

Article

11 sections
Contents
  • Gameplay
  • Ending
  • History
  • Development
  • Versions
  • Reception
  • Other clones and games inspired by ''Paradroid''
  • Quazatron
  • See also
  • References
  • External links

Paradroid is a Commodore 64 video game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a shoot 'em up with puzzle elements and was critically praised at release. The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking over them via a minigame. It was remade as Paradroid 90 for the Commodore Amiga and Atari ST home computers and as Paradroid 2000 for the Acorn Archimedes. There exist several fan-made remakes for modern PCs. In 2004, the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, in 2008 for the Wii Virtual Console in Europe and in 2018 on the C64 Mini.

==Gameplay== thumb|250px|left|Paradroid on the Commodore 64|C64. The player controls the 139 droid. Enemy forces have hijacked a space fleet by turning its robot consignment against the crew. The goal is to neutralize all the robots, thereby rescuing the humans. The player controls a prototype influence device that allows them to move the hostile robots.

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