Zzap!64
Sign in to saveAlso known as Zzap!64/Amiga, Zzap! 64
Zzap!64 was a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact.
Key facts
- Magazine.image_file
- Zzap64 issue1.jpg
- Magazine.image_size
- 200px
- Magazine.image_caption
- Issue 1 (May 1985)
- Magazine.editor
- Chris AndersonRoger KeanGary PennCiarán BrennanJulian RignallGordon Houghton (issues 40-50)Stuart WynnePhil KingSteve Shields
- Magazine.frequency
- Monthly
- Magazine.circulation
- 77,483 (Jan 1987)
- Magazine.category
- Computer magazine
- Magazine.company
- Newsfield Publications LtdEuropress Impact
- Magazine.firstdate
- May 1985
- Magazine.finaldate
- November 1992
- Magazine.finalnumber
- 90
- Magazine.country
- United Kingdom
- Magazine.language
- English
- Magazine.based
- Yeovil
- Magazine.issn
- 0954-867X
via Wikipedia infobox
~8 min read
Encyclopedic overview
8 sectionsContents
- History
- In Italy
- Commemorative issues
- Staff
- Columnists
- References
- Further reading
- External links
Zzap!64 was a computer games magazine covering games for computers manufactured by Commodore International, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact.
The magazine launched in April, with the cover date May 1985, as the sister magazine to CRASH. It focused on the C64 for much of its shelf life, but later incorporated Amiga game news and reviews. Like CRASH for the ZX Spectrum, it had a dedicated cult following amongst C64 owners and was well known for its irreverent sense of humour as well as its extensive, detailed coverage of the C64 scene. The magazine adopted an innovative review system that involved the use of the reviewers' faces, artistically rendered by in-house artists Oliver Frey and Mark Kendrick, to express their reaction to the games. These eventually evolved into static cartoons as the magazine began catering for a younger market. High-quality games were indicated in reviews via the "Gold Medal" award, the logo was used as a selling point for games, big and small.
Excerpted from Wikipedia’s “Zzap!64” article, available under the CC BY-SA 4.0 licence.