
Q*bert
Sign in to saveQ*bert () is a 1982 action video game developed and published by Gottlieb for arcades. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by letting Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players also use a joystick to control the character.
OverviewAI-generated
Q*bert is a video game developed and published by Gottlieb. It was released in 1982, with additional publication dates noted for 1989. The title is available on multiple platforms, including Arcade, PC, PlayStation 3, Game Boy, NES, Commodore / Amiga, Atari 5200, Atari 2600, and Atari 8-bit.
The game is categorized under the genres of Action, Puzzle, Platform, and Arcade. It supports both single player and multiplayer game modes. Critical reception includes a rating of 3.4 from RAWG and a score of 69 from IGDB, based on 42 ratings. The IGDB critic rating is 64, derived from 2 critic reviews.
Synthesized by Vinony from 16 facts across 3 sources: Wikidata, RAWG, IGDB. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.
Game data
- Released
- 1982-12-31
- User rating
- 3.40 / 5
- Genres
- Action, Puzzle
- Platforms
- PC, PlayStation 3, Game Boy, NES, Commodore / Amiga, Atari 5200, Atari 2600, Atari 8-bit
via RAWG
Game details · IGDB
Q*bert was a popular arcade game that was released on a large number of consoles in the early 1980s. It was developed and published by Gottlieb, and became their most successful game. The concept serves as a precursor to the isometric platformer genre, where the title character must work to turn all cubes to a certain colour in a psuedo-3D world, made 3D through isometric graphics in the same way that the Penrose Stairs was made. The game was widely successful and has become a highly recognizable brand of the 1980s gaming era.
- Released
- 1982
- Genres
- Platform, Puzzle, Arcade
- Platforms
- Arcade, PlayStation 3
- Game modes
- Single player, Multiplayer
- Developer
- Gottlieb
- Publisher
- Gottlieb
Key facts
- Video game.title
- Q*bert
- Video game.image
- Q*bert arcade cabinet.jpg
- Video game.caption
- Arcade cabinet
- Video game.developer
- Gottlieb
- Video game.designer
- Warren DavisJeff Lee
- Video game.programmer
- Warren Davis
- Video game.artist
- Jeff Lee
- Video game.composer
- David Thiel
- Video game.genre
- Action, puzzle
- Video game.modes
- Single-player, multiplayer
via Wikipedia infobox
Wikidata facts
- Instance of
- video game
- Country of origin
- United States
- Publisher
- Gottlieb
- Developer
- Atari
- Platform
- Game Boy Color
- Image
- Commodore 64 at Video Game Museum in Berlin (45946155851).jpg
Show 6 more facts
- publication date
- 1989-02-00
- input device
- touchscreen
- Commons category
- Q*Bert
- distributed by
- Gottlieb
- title
- Q*Bert
- CPU
- Intel 8086
Sources (7)
via Wikidata · CC0
~33 min read
Encyclopedic overview
29 sectionsContents
- Gameplay
- Development
- Concept
- Implementation
- Audio
- Title
- Testing
- Release
- Reception
- Ports
- Legacy
- Market impact
- In other media
- High scores
- Updates, remakes, and sequels
- ''Faster Harder More Challenging Q*bert''
- ''Q*bert's Qubes''
- MSX ''Q*bert'' (1986)
- ''Q*bert'' for Game Boy
- ''Q*bert 3''
- ''Q*bert'' (1999)
- ''Q*bert 2004''
- ''Q*bert 2005''
- ''Q*bert Rebooted''
- ''Q*bert (2019)''
- See also
- Notes
- References
- External links
Q*bert () is a 1982 action video game developed and published by Gottlieb for arcades. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by letting Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players also use a joystick to control the character.
The game was conceived by Warren Davis and Jeff Lee, the latter of whom designed the titular protagonist and original concept, which was further developed and implemented by Davis. Q*bert was developed under the project name Cubes.
Excerpted from Wikipedia’s “Q*bert” article, available under the CC BY-SA 4.0 licence.