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Q761815

File:Chrono_Trigger.jpg · Wikimedia Commons · See Wikimedia Commons

EntityQ761815· pop 38· linked from 279 articles

1995 role-playing video game

Game details · IGDB

91Critic score · 1 ratings
93User score · 1,377 ratings

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Released
1995
Genres
Role-playing (RPG)
Platforms
Satellaview, Super Nintendo Entertainment System, Wii, Super Famicom
Game modes
Single player
Franchise
Chrono
Developer
Bird Studio, Square
Publisher
Square

Key facts

Developer
Square
Publisher
Square
Directors
Takashi Tokita Yoshinori Kitase Akihiko Matsui
Producer
Kazuhiko Aoki
Designer
Hironobu Sakaguchi
Programmers
Katsuhisa Higuchi Keizo Kokubo
Artists
Akira Toriyama Yasuhiko Kamata Masanori Hoshino Tetsuya Takahashi
Writers
Masato Kato Takashi Tokita Yoshinori Kitase Yuji Horii
Composers
Yasunori Mitsuda Nobuo Uematsu Noriko Matsueda
Series
Chrono
Platforms
SNES PlayStation Nintendo DS i-mode iOS Android Windows Apple TV
Genre
Role-playing
Modes
Single-player , multiplayer (DS)

via Wikipedia infobox

~40 min read

Article

Chrono Trigger is a 1995 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the first installment of the Chrono series. The game's plot follows a group of adventurers who travel through time to prevent a global catastrophe.

The game's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, creator of Square's Final Fantasy series; Yuji Horii, creator of Enix's Dragon Quest series; and Akira Toriyama, character designer of Dragon Quest and author of the Dragon Ball manga series. In addition, Takashi Tokita co-directed the game and co-wrote the scenario, Kazuhiko Aoki produced the game, while Masato Kato wrote most of the story.

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