
Quoridor
Sign in to saveQuoridor is a two- or four-player intuitive strategy game designed by Mirko Marchesi and published by Gigamic Games. Quoridor received the Mensa Mind Game award in 1997 and the Game Of The Year in the United States, France, Canada and Belgium.
Key facts
- Game.subject_name
- Quoridor
- Game.image_link
- 220px
- Game.image_caption
- white and black pawn near walls
- Game.manufacturer
- Gigamic
- Game.designer
- Mirko Marchesi
- Game.date
- 1997
- Game.genre
- Board gameAbstract strategy game
- Game.players
- 2 or 4
- Game.setup_time
- <1 minute
- Game.playing_time
- 15 - 25 minutes
- Game.random_chance
- None
- Game.ages
- 8+
- Game.skills
- Deduction
- Game.materials
- Wood
- Game.footnotes
- <!-- old template
- Game.complexity
- Easy to learn hard to master
- Game.strategy
- Medium -->
via Wikipedia infobox
Wikidata facts
- Image
- Quoridor 1.jpg
Show 1 more fact
- Commons category
- Quoridor
Sources (2)
via Wikidata · CC0
~14 min read
Article
29 sectionsContents
- Rules of the game
- History
- History of notations
- Notation
- Board
- Pawns
- Starting positions
- Moves
- Walls
- Formatting
- Defined game positions
- Two player example
- Four player example
- Game phases
- Opening
- Midgame
- Endgame
- Strategies
- Mirroring
- Walls
- Leaving the position (more) complex
- Spatial advantage
- Derivations of the game
- Awards
- Competitions
- Miscellanea
- Time control
- References
- Further reading
Quoridor is a two- or four-player intuitive strategy game designed by Mirko Marchesi and published by Gigamic Games. Quoridor received the Mensa Mind Game award in 1997 and the Game Of The Year in the United States, France, Canada and Belgium.
==Rules of the game== thumb|The starting position for a four-player game. In a two-player game, green and orange are omitted. |right|220x220px