ReplayGain
Sign in to saveAlso known as Replay Gain
ReplayGain is a proposed technical standard published by David Robinson in 2001 to measure and normalize the perceived loudness of audio in computer audio formats such as MP3 and Ogg Vorbis. It allows media players to normalize loudness for individual tracks or albums. This avoids the common problem of having to manually adjust volume levels between tracks when playing audio files from albums that have been mastered at different loudness levels.
Wikidata facts
- Instance of
- technical standard
- Image
- Loudgain usage screenshot.png
Sources (1)
via Wikidata · CC0
~6 min read
Encyclopedic overview
11 sectionsContents
- Operation
- Metadata
- Target loudness
- Track-gain and album-gain
- Alternatives
- Implementations
- See also
- Notes
- References
- Media player features pages
- External links
ReplayGain is a proposed technical standard published by David Robinson in 2001 to measure and normalize the perceived loudness of audio in computer audio formats such as MP3 and Ogg Vorbis. It allows media players to normalize loudness for individual tracks or albums. This avoids the common problem of having to manually adjust volume levels between tracks when playing audio files from albums that have been mastered at different loudness levels.
Although this de facto standard is now formally known as ReplayGain, it was originally known as Replay Gain and is sometimes abbreviated RG.
Excerpted from Wikipedia’s “ReplayGain” article, available under the CC BY-SA 4.0 licence.