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roguelike
EntityQ1143132· pop 29· linked from 962 articles

Also known as roguelikes, roguelike video game, rogue-like game, roguelike game

thumb|alt=Screenshot of Rogue|A procedurally generated dungeon in the 1980 video game Rogue (video game)|Rogue, the game after which the roguelike genre is named

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Roguelike video games
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roguelike
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~51 min read

Article

23 sections
Contents
  • Origin
  • Gameplay and design
  • Key features
  • Early roguelikes
  • Roguelites and procedural death labyrinths
  • Subgenres within roguelikes
  • History
  • Early history (1975–1980)
  • Concurrent variants
  • ''Rogue''
  • Following evolution (1980–1995)
  • ''Moria''-based
  • ''Hack''-based
  • Other variants
  • ''Mystery Dungeon'' games (1993–onward)
  • Continued development in Western markets (2002–onward)
  • Growth of the rogue-lite (2005–onward)
  • Community
  • See also
  • References
  • Citations
  • General and cited sources
  • External links

thumb|alt=Screenshot of Rogue|A procedurally generated dungeon in the 1980 video game Rogue (video game)|Rogue, the game after which the roguelike genre is named

Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting the influence of tabletop role-playing games such as Dungeons & Dragons.

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