
roguelike
Sign in to saveAlso known as roguelikes, roguelike video game, rogue-like game, roguelike game
thumb|alt=Screenshot of Rogue|A procedurally generated dungeon in the 1980 video game Rogue (video game)|Rogue, the game after which the roguelike genre is named
~51 min read
Encyclopedic overview
23 sectionsContents
- Origin
- Gameplay and design
- Key features
- Early roguelikes
- Roguelites and procedural death labyrinths
- Subgenres within roguelikes
- History
- Early history (1975–1980)
- Concurrent variants
- ''Rogue''
- Following evolution (1980–1995)
- ''Moria''-based
- ''Hack''-based
- Other variants
- ''Mystery Dungeon'' games (1993–onward)
- Continued development in Western markets (2002–onward)
- Growth of the rogue-lite (2005–onward)
- Community
- See also
- References
- Citations
- General and cited sources
- External links
thumb|alt=Screenshot of Rogue|A procedurally generated dungeon in the 1980 video game Rogue (video game)|Rogue, the game after which the roguelike genre is named
Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting the influence of tabletop role-playing games such as Dungeons & Dragons.
Excerpted from Wikipedia’s “roguelike” article, available under the CC BY-SA 4.0 licence.