
Second Samurai · RAWG · Courtesy of RAWG
Game details · IGDB
At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving. As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as sev…
- Released
- 1994
- Genres
- Platform, Hack and slash/Beat 'em up, Adventure
- Platforms
- Sega Mega Drive/Genesis, PC (Microsoft Windows), Amiga
- Game modes
- Single player, Multiplayer, Co-operative
- Developer
- Vivid Image
- Publisher
- Psygnosis, Image Works
Wikidata facts
Show 1 more fact
- publication date
- 2022-02-16
Sources (3)
via Wikidata · CC0
Connections
Mevlüt Dinç
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Europe
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International Standard Book Number
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video game
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Q10677
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Sega Genesis
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multiplayer video game
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computing platform
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Commodore Amiga
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action game
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platform game
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strategy video game
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video game developer
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video game publisher
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video game genre
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video game music
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Computer and Video Games
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video game design
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SCE Studio Liverpool
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Hyper
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Categories
1993 video gamesAmiga gamesCooperative video gamesEurope-exclusive video gamesJapan in non-Japanese culturePiko Interactive gamesPlatformersPsygnosis gamesSega Genesis gamesSequel video gamesSide-scrolling video gamesVideo games about dinosaursVideo games about samuraiVideo games about time travelVideo games developed in the United KingdomVideo games scored by Matt FurnissVideo games set in feudal JapanVideo games set in prehistoryVivid Image games