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Gölgelendirme
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Gölgelendirme

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Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. Shading tries to approximate local behavior of light on the object's surface and is not to be confused with techniques of adding shadows, such as shadow mapping or shadow volumes, which fall under global behavior of light.

Wikidata facts

Instance of
algorithm
Subclass of
rendering
Show 3 more facts
Commons category
Shading
topic's main category
Category:Shading
product or material produced
shadow
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