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Slic3r is free software 3D slicing engine for 3D printers. It generates G-code from 3D CAD files (STL or OBJ). Once finished, an appropriate G-code file for the production of the 3D modeled part, or object is sent to the 3D printer for the manufacturing of a physical object. As of 2013, about half of the 3D printers tested by Make Magazine supported Slic3r.

Official website

Slic3r - Open source 3D printing toolbox

slic3r.org

The Slic3r project was born in 2011 within the RepRap community as an effort to provide the growing 3D printing technology with an open and flexible toolchain . The code and the algorithms are not based on any other previous work. Readability and maintainability of the code are among the design goals. Slic3r, being a true non-profit community project , allowed the people to experiment with several original new features that have become common thereafter such as multiple extruders, brim, microlayering, bridge detection, command line slicing, variable layer heights, sequential printing (one object at time), honeycomb infill, mesh cutting, object splitting into parts, AMF support , avoid crossing perimeters, distinct extrusion widths, modifiers, and much more. All of these features were first introduced in Slic3r and are now part of the commercial software out there. G-code generation for FFF/FDM printers; conversion between STL, OBJ, AMF and POV formats; auto-repair of non-manifold meshes (and ability to re-export them); SVG export of slices; built-in USB/serial host controller , supporting multiple simultaneous printers each one with a spool queue; OctoPrint integration (send to printer); built-in projector and host for DLP printers ; tool for cutting meshes in multiple solid parts with visual preview (also in batch using a grid); tool for extruding 2.5D TIN meshes. Henrik Brix Andersen (brix) Vojtech Bubnik (bubnkiv) Nicolas Dandrimont (olasd) Mark Hindness (zqk/beanz) Petr Ledvina Y. Sapir Mike Sheldrake (mesheldrake) Kliment Yanev (kliment) Gary Hodgson Ahmed Samir (Samir55) Benjamin Landers (TheThirdOne) and tens of others. The Slic3r logo was designed by Corey Daniels .

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Excerpt from the official site · 6,590 chars · not written by Vinony

Source code

We have automated builds for Windows (64-bit) and OSX ( = 10.7). Get a fresh build now and stay up-to-date with the development! Slic3r is mainly a toolpath generator for 3D printers: it reads 3D models (STL, OBJ, AMF, 3MF) and it converts them into G-code instructions for 3D printers. But it does much more than that, see the features list below. Slic3r was born in 2011 within the RepRap community and thanks to its high configurability became the swiss-army knife for 3D printing. It served as a platform for implementing several new (experimental) ideas that later became technology standards , such as multiple extruders, brim, variable-height layers, per-object settings, modifiers, post-processing scripts, G-code macros and more. Despite being based on volunteer efforts, Slic3r is still pushing the boundaries of 3D printing. G-code generation for FFF/FDM printers; conversion between STL, OBJ, AMF, 3MF and POV formats; auto-repair of non-manifold meshes (and ability to re-export them); SVG export of slices; built-in USB/serial host controller, supporting multiple simultaneous printers each one with a spool queue; OctoPrint integration (send to printer); built-in projector and host for DLP printers ; tool for cutting meshes in multiple solid parts with visual preview (also in batch using a grid); tool for extruding 2.5D TIN meshes . You can download a precompiled package from slic3r.org (releases) or from dl.slicr3r.org (automated builds). package/ : the scripts used for packaging the executables src/ : the C++ source of the slic3r executable and the CMake definition file for compiling it src/GUI : The C++ GUI. src/test : New test suite for libslic3r and the GUI. Implemented with Catch2 t/ : the test suite (deprecated) utils/ : various useful scripts xs/src/libslic3r/ : C++ sources for libslic3r xs/t/ : test suite for libslic3r (deprecated) xs/xsp/ : bindings for calling libslic3r from Perl (XS) (deprecated) The main author of Slic3r is Alessandro Ranellucci (@alranel, Sound in IRC, @alranel on Twitter), who started the project in 2011. Joseph Lenox (@lordofhyphens, LoH in IRC, @LenoxPlay on Twitter) is the current co-maintainer. Contributions by Henrik Brix Andersen, Vojtech Bubnik, Nicolas Dandrimont, Mark Hindess, Petr Ledvina, Y. Sapir, Mike Sheldrake, Kliment Yanev and numerous others. Original manual by Gary Hodgson. Slic3r logo designed by Corey Daniels, Silk Icon Set designed by Mark James, stl and gcode file icons designed by Akira Yasuda.

Excerpt from the source-code README · 5,719 chars · not written by Vinony

Wikidata facts

Official website
slic3r.org
Image
Slic3r printscreen.png
Show 2 more facts
software version identifier
1.3.0
source code repository URL
github.com/alexrj/Slic3r
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Slic3r is free software 3D slicing engine for 3D printers. It generates G-code from 3D CAD files (STL or OBJ). Once finished, an appropriate G-code file for the production of the 3D modeled part, or object is sent to the 3D printer for the manufacturing of a physical object. As of 2013, about half of the 3D printers tested by Make Magazine supported Slic3r.

Prusa Research maintains an advanced fork called PrusaSlicer.

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