File:Spacewar!-PDP-1-20070512.jpg · Wikimedia Commons · See Wikimedia Commons
Spacewar!
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Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. After its initial creation, Spacewar! was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson. It was also spread to many of the few dozen installations of the PDP-1 computer, making Spacewar! the first known video game to be played at multiple computer install
Game details · IGDB
Spacewar! is one of the earliest digital computer video games. It is a two-player game, with each player taking control of a starship and attempting to destroy the other. A star in the center of the screen pulls on both ships and requires maneuvering to avoid falling into it. In 1971 it was unofficially ported into a coin-operated PDP-11 machine and renamed Galaxy Game. As an arcade machine it was installed at the Tresidder Union at Stanford University in September, 1971, two months before the official release of Computer Space, the first mass-produced video game. Only one unit was built i…
- Released
- 1962
- Genres
- Shooter, Simulator
- Platforms
- PDP-11, PDP-1
- Game modes
- Multiplayer
- Developer
- Steve Russel, Computer Recreations, Inc.
- Publisher
- Steve Russel, Computer Recreations, Inc.
Key facts
- Video game.title
- Spacewar!
- Video game.image
- Spacewar!-PDP-1-20070512.jpg
- Video game.caption
- Spacewar! on a PDP-1
- Video game.alt
- Spacewar on a round monitor on a desk
- Video game.designer
- Steve Russell
- Video game.programmer
- Steve Russell
- Video game.platforms
- PDP-1
- Video game.genre
- Space combat
- Video game.modes
- Multiplayer
via Wikipedia infobox
Wikidata facts
- Image
- Spacewar!-PDP-1-20070512.jpg
Show 4 more facts
- Commons category
- Spacewar!
- publication date
- 1962-01-01
- Commons gallery
- Spacewar!
- title
- Spacewar
via Wikidata · CC0
~24 min read
Article
7 sectionsContents
- Background
- Gameplay
- Development
- Distribution and legacy
- References
- Sources
- External links
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. After its initial creation, Spacewar! was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson. It was also spread to many of the few dozen installations of the PDP-1 computer, making Spacewar! the first known video game to be played at multiple computer installations.
The game features two spaceships, "the needle" and "the wedge", engaged in a dogfight while maneuvering in the gravity well of a star. Both ships are controlled by human players. Each ship has limited weaponry and fuel for maneuvering, and the ships remain in motion even when the player is not accelerating. Flying near the star to provide a gravity assist was a common tactic. Ships are destroyed when they collide with a torpedo, the star, or each other. At any time, the player can engage a hyperspace feature to move to a new and random location on the screen, though in some versions each use has an increasing chance of destroying the ship instead. The game was initially controlled with switches on the PDP-1, though Bob Saunders built an early gamepad to reduce the difficulty and awkwardness of controlling the game.