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Spacewar!

File:Spacewar!-PDP-1-20070512.jpg · Wikimedia Commons · See Wikimedia Commons

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Also known as Spacewar

Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. After its initial creation, Spacewar! was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson. It was also spread to many of the few dozen installations of the PDP-1 computer, making Spacewar! the first known video game to be played at multiple computer install

Game details · IGDB

68User score · 9 ratings

Spacewar! is one of the earliest digital computer video games. It is a two-player game, with each player taking control of a starship and attempting to destroy the other. A star in the center of the screen pulls on both ships and requires maneuvering to avoid falling into it. In 1971 it was unofficially ported into a coin-operated PDP-11 machine and renamed Galaxy Game. As an arcade machine it was installed at the Tresidder Union at Stanford University in September, 1971, two months before the official release of Computer Space, the first mass-produced video game. Only one unit was built i…

Released
1962
Genres
Shooter, Simulator
Platforms
PDP-11, PDP-1
Game modes
Multiplayer
Developer
Steve Russel, Computer Recreations, Inc.
Publisher
Steve Russel, Computer Recreations, Inc.

Key facts

Video game.title
Spacewar!
Video game.image
Spacewar!-PDP-1-20070512.jpg
Video game.caption
Spacewar! on a PDP-1
Video game.alt
Spacewar on a round monitor on a desk
Video game.designer
Steve Russell
Video game.programmer
Steve Russell
Video game.platforms
PDP-1
Video game.genre
Space combat
Video game.modes
Multiplayer

via Wikipedia infobox

Wikidata facts

Image
Spacewar!-PDP-1-20070512.jpg
Show 4 more facts
Commons category
Spacewar!
publication date
1962-01-01
Commons gallery
Spacewar!
title
Spacewar
Sources (5)

via Wikidata · CC0

~24 min read

Article

7 sections
Contents
  • Background
  • Gameplay
  • Development
  • Distribution and legacy
  • References
  • Sources
  • External links

Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. After its initial creation, Spacewar! was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson. It was also spread to many of the few dozen installations of the PDP-1 computer, making Spacewar! the first known video game to be played at multiple computer installations.

The game features two spaceships, "the needle" and "the wedge", engaged in a dogfight while maneuvering in the gravity well of a star. Both ships are controlled by human players. Each ship has limited weaponry and fuel for maneuvering, and the ships remain in motion even when the player is not accelerating. Flying near the star to provide a gravity assist was a common tactic. Ships are destroyed when they collide with a torpedo, the star, or each other. At any time, the player can engage a hyperspace feature to move to a new and random location on the screen, though in some versions each use has an increasing chance of destroying the ship instead. The game was initially controlled with switches on the PDP-1, though Bob Saunders built an early gamepad to reduce the difficulty and awkwardness of controlling the game.

Gallery (14)

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