Key facts
- Genre
- Action role-playing
- Developers
- Primary Bethesda Softworks (1994–1998) Bethesda Game Studios (2002–present) Other Vir2L Studios (2003–2004) TKO Software (2004) ZeniMax Online Studios (2014) Dire Wolf Digital (2017) Virtuos (2025)
- Publishers
- Primary Bethesda Softworks (1994–present) 2K Games (Oblivion only) Other Vir2L Studios (2003–2004) Nokia (2004)
- Platforms
- Android iOS J2ME macOS Microsoft Windows MS-DOS N-Gage Nintendo Switch Nintendo Switch 2 PlayStation 3 PlayStation 4 PlayStation 5 Stadia Xbox Xbox 360 Xbox One Xbox Series X/S
- First release
- The Elder Scrolls: Arena , March 25, 1994
- Latest release
- The Elder Scrolls IV: Oblivion Remastered , April 22, 2025
via Wikipedia infobox
Wikidata facts
- Official website
- elderscrolls.bethesda.net
Show 3 more facts
- Commons category
- The Elder Scrolls
- title
- The Elder Scrolls
- described at URL
- www.digitalfoundry.net/video-game-franchises/the-elder-scrolls
via Wikidata · CC0
~31 min read
Article
The Elder Scrolls is a series of action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on free-form gameplay in an open world. Most games in the series have been critically and commercially successful, with The Elder Scrolls III: Morrowind (2002), The Elder Scrolls IV: Oblivion (2006) and The Elder Scrolls V: Skyrim (2011) all winning Game of the Year awards from multiple outlets. The series has sold more than 90 million copies worldwide.
Within the series' fictional universe, each game takes place on the continent of Tamriel. The setting combines pre-medieval real-world elements, such as a powerful Roman-like Empire, with high fantasy medieval themes, including limited technology, widespread magic use, and the existence of many mythological creatures. The continent is split into a number of provinces inhabited by humans and humanoid fantasy races such as elves, orcs and anthropomorphic animals. A common theme in the lore is that a chosen hero (represented by the player's character) rises to defeat an impending threat, typically a malevolent being or an antagonistic army.