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Touhou Project

Official website (https://touhou-project.news/)

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Touhou Project

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Also known as 2hu, TH, THP, Tōhō Project, Touhou

doujin computer game series created by Team Shanghai Alice

Key facts

Genres
Bullet hell , Shoot 'em up , Fighting , Block breaker
Developers
Team Shanghai Alice Twilight Frontier
Publisher
Team Shanghai Alice
Creator
Jun'ya Ōta (" ZUN ")
Platforms
PC-98 Microsoft Windows PlayStation 4 ( Urban Legend in Limbo , Antinomy of Common Flowers ) Nintendo Switch ( Antinomy of Common Flowers , Sunken Fossil World )
First release
Highly Responsive to Prayers , August 15, 1997 ( C52 )
Latest release
Fossilized Wonders , August 17, 2025 ( C106 )

via Wikipedia infobox

Official website

東方Projectよもやまニュース | 東方Projectよもやまニュースでは、東方の公式及び公認の最新情報・関連情報をお届けします。

東方Projectよもやまニュースでは、東方の公式及び公認の最新情報・関連情報をお届けします。

touhou-project.news

Link to the official site · 6,000 chars · not written by Vinony

Wikidata facts

Official website
touhou-project.news
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Commons category
Touhou Project
title
Touhou Project
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via Wikidata · CC0

~40 min read

Article

The Touhou Project (Japanese: 東方Project, Hepburn: Tōhō Purojekuto; sometimes written in Japanese as 東方プロジェクト), also known simply as Touhou (東方; meaning "Eastern" or "Oriental"), is a bullet hell shoot 'em up video game series created by independent Japanese dōjin soft developer Team Shanghai Alice. The team's sole member, Jun'ya "ZUN" Ōta, has independently developed programming, graphics, writing, and music for the series, publishing 20 mainline games and 13 spin-offs since 1997. ZUN has also produced related print works and music albums, and collaborated with dōjin developer Twilight Frontier on seven of the official spin-offs, six of which are fighting games.

The first five games were developed for the Japanese PC-98 computer, with the first, Highly Responsive to Prayers, released in August 1997; the series' signature danmaku (弾幕; lit. 'bullet curtain') mechanics were introduced in the second game, Story of Eastern Wonderland (also 1997). The release of Embodiment of Scarlet Devil in August 2002 marked a shift to Microsoft Windows. Numerous sequels followed, including several spin-offs departing from the traditional shoot 'em up format.

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