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Undeadline

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Undeadline

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is a 1989 vertically scrolling shooter video game developed and originally published by T&E Soft for the MSX2 home computers. It was later ported to the X68000 and Mega Drive, published by Palsoft, followed by digital re-releases for Microsoft Windows. Both the MSX2 and X68000 versions also received physical re-releases by Japanese retailer BEEP. It follows a group of characters in rescue of queen Althea from Zidane, a kingdom surrounded by barriers connected with the demon world, whose monsters have overflowed it. Controlling either a fighter, wizard, or ninja, the player can choose from six

Game data

Released
2011-09-27
User rating
3.00 / 5
Genres
Indie, Action
Platforms
PC

via RAWG

Game details · IGDB

Undead Line is a top-down arcade shooter with scrolling screens, like Commando and other games. The player controls a character (from a selection of three on the MSX 2 version) that shoots projectiles at enemy monsters. The six levels available are presented in a menu and can be selected and played in any order. There is a boss battle at the end of each one. Chests with power-ups are scattered throughout the levels. They open when shot, and in the Genesis version it is possible to cycle through the available power-ups by keeping firing at them. The power-ups include armor and speed boosts…

Released
1989
Genres
Shooter
Platforms
Sharp X68000, MSX2
Game modes
Single player
Developer
T&E Soft
Publisher
T&E Soft, BEEP

Wikidata facts

Show 1 more fact
publication date
1989-00-00
Sources (2)

via Wikidata · CC0

~8 min read

Article

6 sections
Contents
  • Gameplay
  • Development and release
  • Reception
  • Notes
  • References
  • External links

is a 1989 vertically scrolling shooter video game developed and originally published by T&E Soft for the MSX2 home computers. It was later ported to the X68000 and Mega Drive, published by Palsoft, followed by digital re-releases for Microsoft Windows. Both the MSX2 and X68000 versions also received physical re-releases by Japanese retailer BEEP. It follows a group of characters in rescue of queen Althea from Zidane, a kingdom surrounded by barriers connected with the demon world, whose monsters have overflowed it. Controlling either a fighter, wizard, or ninja, the player can choose from six stages and play them in any order, fighting against waves of enemies and bosses, while defending or avoiding collision with their projectiles and other obstacles.

Undeadline was directed and designed by Tokihiro Naito, who previously worked on Hydlide and Hydlide 3, with Tetsuya "Futaro" Yamamoto serving as main programmer. The soundtrack was composed by Kazunori Hasegawa. Due to T&E Soft liking to push its playtesters to the limits and as their skills improved naturally, it led to the designers increasing the difficulty to keep up with them, particularly paying attention to both enemy movement and spawn patterns. Because of its rarity, original copies of the MSX2 version commands high prices on the secondary game collecting market. The game received generally favorable reception from critics, most of which reviewed it as an import title, although its difficulty has been criticized.

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