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Undertale

File:Undertale_Combat_Example.png · Wikimedia Commons · See Wikimedia Commons

EntityQ21039924· pop 54· linked from 216 articles

Also known as UT

Undertale is a 2015 role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, some of which may engage in combat. The combat system involves the player navigating through mini–bullet hell attacks by the opponent. They can opt to appease monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and

AI overview

Undertale is a 2015 indie role-playing game where players control a child trapped in an underground world filled with monsters, using a unique combat system that lets them fight enemies or spare them through dialogue. The game became culturally significant because player choices meaningfully shape the story and characters, creating multiple distinct endings that reward pacifist and violent approaches differently.

AI-generated from the Wikipedia summary — may contain errors.

Game data

Metacritic 92
Released
2015-09-14
User rating
4.35 / 5
Genres
Indie, RPG
Platforms
PC, PlayStation 4, Xbox One, Xbox Series S/X, Nintendo Switch, macOS, Linux, PS Vita
ESRB
Everyone 10+

via RAWG

Game details · IGDB

96Critic score · 13 ratings
86User score · 1,873 ratings

A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while engaging with a turn-based combat system with puzzle-solving and bullet hell elements, as well as other unconventional game mechanics.

Released
2015
Genres
Puzzle, Role-playing (RPG), Adventure, Indie
Platforms
PlayStation 4, Linux, PC (Microsoft Windows), Mac, PlayStation Vita, Xbox One, Nintendo Switch
Game modes
Single player
Engine
GameMaker: Studio
Developer
tobyfox
Publisher
8-4, tobyfox

Key facts

Video game.title
Undertale
Video game.image
Undertale vector logo on black borders.svg
Video game.alt
The logo shows the text "Undertale" in white all caps pixel-art text, with a red heart making up the counter in the "R".
Video game.developer
Toby Fox
Video game.composer
Toby Fox
Video game.designer
Toby Fox
Video game.engine
GameMaker Studio
Video game.genre
Role-playing
Video game.modes
Single-player

via Wikipedia infobox

Official website

UNDERTALE for Nintendo Switch, PC / Mac, PlayStation, and Xbox

UNDERTALE! The RPG game where you don't have to destroy anyone.

undertale.com

Link to the official site · 7,026 chars · not written by Vinony

Wikidata facts

Official website
undertale.jp
Motto
The friendly RPG where nobody has to die!
Show 11 more facts
publication date
2021-03-16
Commons category
Undertale
review score
95/100
title
Undertale
data size
330
minimum number of players
1
maximum number of players
1
social media followers
165000
stylized name
UnderTale
first line
Long ago, two races ruled over Earth: HUMANS and MONSTERS.
Sources (15)

via Wikidata · CC0

~37 min read

Article

19 sections
Contents
  • Gameplay
  • Plot
  • Development
  • Game design
  • Writing
  • Music
  • Release
  • Promotion
  • Japanese localization
  • Reception
  • Sales
  • Impact and legacy
  • Fandom
  • Accolades
  • Spin-off
  • Notes
  • References
  • Further reading
  • External links

Undertale is a 2015 role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, some of which may engage in combat. The combat system involves the player navigating through mini–bullet hell attacks by the opponent. They can opt to appease monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes.

Outside of artwork and character designs by Temmie Chang and other guest designers, Fox developed the entirety of the game by himself, including the script and music. The game took inspiration from several sources, including the Brandish, Mario & Luigi, and Mother role-playing game series, bullet hell shooter series Touhou Project, role-playing game Moon: Remix RPG Adventure, and British comedy show Mr. Bean. Undertale was originally meant to be two hours in length and was set to be released in mid-2014, but experienced delays.

Gallery (7)

Connections

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