File:Undertale_Combat_Example.png · Wikimedia Commons · See Wikimedia Commons
Undertale
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Undertale is a 2015 role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, some of which may engage in combat. The combat system involves the player navigating through mini–bullet hell attacks by the opponent. They can opt to appease monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and
Undertale is a 2015 indie role-playing game where players control a child trapped in an underground world filled with monsters, using a unique combat system that lets them fight enemies or spare them through dialogue. The game became culturally significant because player choices meaningfully shape the story and characters, creating multiple distinct endings that reward pacifist and violent approaches differently.
AI-generated from the Wikipedia summary — may contain errors.
Game data
Metacritic 92- Released
- 2015-09-14
- User rating
- 4.35 / 5
- Genres
- Indie, RPG
- Platforms
- PC, PlayStation 4, Xbox One, Xbox Series S/X, Nintendo Switch, macOS, Linux, PS Vita
- ESRB
- Everyone 10+
via RAWG
Game details · IGDB
A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while engaging with a turn-based combat system with puzzle-solving and bullet hell elements, as well as other unconventional game mechanics.
- Released
- 2015
- Genres
- Puzzle, Role-playing (RPG), Adventure, Indie
- Platforms
- PlayStation 4, Linux, PC (Microsoft Windows), Mac, PlayStation Vita, Xbox One, Nintendo Switch
- Game modes
- Single player
- Engine
- GameMaker: Studio
- Developer
- tobyfox
- Publisher
- 8-4, tobyfox
Key facts
- Video game.title
- Undertale
- Video game.image
- Undertale vector logo on black borders.svg
- Video game.alt
- The logo shows the text "Undertale" in white all caps pixel-art text, with a red heart making up the counter in the "R".
- Video game.developer
- Toby Fox
- Video game.composer
- Toby Fox
- Video game.designer
- Toby Fox
- Video game.engine
- GameMaker Studio
- Video game.genre
- Role-playing
- Video game.modes
- Single-player
via Wikipedia infobox
Official website

UNDERTALE for Nintendo Switch, PC / Mac, PlayStation, and Xbox
UNDERTALE! The RPG game where you don't have to destroy anyone.
undertale.com →Link to the official site · 7,026 chars · not written by Vinony
Wikidata facts
- Official website
- undertale.jp
- Motto
- The friendly RPG where nobody has to die!
Show 11 more facts
- publication date
- 2021-03-16
- Commons category
- Undertale
- review score
- 95/100
- title
- Undertale
- data size
- 330
- minimum number of players
- 1
- maximum number of players
- 1
- social media followers
- 165000
- stylized name
- UnderTale
- described at URL
- undertale.wiki/w/Undertale
- first line
- Long ago, two races ruled over Earth: HUMANS and MONSTERS.
Sources (15)
via Wikidata · CC0
~37 min read
Article
19 sectionsContents
- Gameplay
- Plot
- Development
- Game design
- Writing
- Music
- Release
- Promotion
- Japanese localization
- Reception
- Sales
- Impact and legacy
- Fandom
- Accolades
- Spin-off
- Notes
- References
- Further reading
- External links
Undertale is a 2015 role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical barrier. The player meets various monsters during the journey back to the surface, some of which may engage in combat. The combat system involves the player navigating through mini–bullet hell attacks by the opponent. They can opt to appease monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes.
Outside of artwork and character designs by Temmie Chang and other guest designers, Fox developed the entirety of the game by himself, including the script and music. The game took inspiration from several sources, including the Brandish, Mario & Luigi, and Mother role-playing game series, bullet hell shooter series Touhou Project, role-playing game Moon: Remix RPG Adventure, and British comedy show Mr. Bean. Undertale was originally meant to be two hours in length and was set to be released in mid-2014, but experienced delays.