
Zanac
Sign in to saveis a scrolling shooter video game developed by Compile and published in Japan by Pony Canyon and in North America by FCI. It was released for the MSX computer, the Family Computer Disk System, the Nintendo Entertainment System, and for the Virtual Console. It was reworked for the MSX2 computer as Zanac EX and for the PlayStation as Zanac X Zanac. Players fly a lone starfighter, dubbed the AFX-6502 Zanac, through twelve levels; their goal is to destroy the System—a part-organic, part-mechanical entity bent on destroying mankind.
Game details · IGDB
The "system" was created by an organic intelligence body many milleniums ago and began attacking the human race. The earth was thrown into turmoil with only one hope for salvation. Fighter model AFX-6502 ZANAC was perfected by the 256th Riot Fleet to ward off the enemy system. It's your job, as ZANAC, to save the human race. Using eight special weapons and secret power forces buried along the way, guide ZANAC through 12 screens of enemy creatures to victory.
- Released
- 1986
- Genres
- Shooter, Arcade
- Platforms
- Palm OS, PC (Microsoft Windows), MSX
- Game modes
- Single player
- Developer
- Compile
- Publisher
- Pony Canyon, Internet Revolution, Compile, D4 Enterprise
Key facts
- Video game.title
- Zanac
- Video game.image
- ZanacBoxArt.jpg
- Video game.caption
- North American NES box art
- Video game.developer
- Compile
- Video game.artist
- Koji Teramoto
- Video game.composer
- Masatomo Miyamoto
- Video game.series
- Zanac
- Video game.platforms
- MSXFamicom Disk SystemNintendo Entertainment SystemPlayStation
- Video game.released
- MSX Famicom Disk System NES PlayStation
- Video game.genre
- Scrolling shooter
- Video game.modes
- Single-player
via Wikipedia infobox
Wikidata facts
Show 1 more fact
- publication date
- 1987-10-00
via Wikidata · CC0
~9 min read
Article
6 sectionsContents
- Gameplay
- Plot
- Release history
- Reception and legacy
- References
- External links
is a scrolling shooter video game developed by Compile and published in Japan by Pony Canyon and in North America by FCI. It was released for the MSX computer, the Family Computer Disk System, the Nintendo Entertainment System, and for the Virtual Console. It was reworked for the MSX2 computer as Zanac EX and for the PlayStation as Zanac X Zanac. Players fly a lone starfighter, dubbed the AFX-6502 Zanac, through twelve levels; their goal is to destroy the System—a part-organic, part-mechanical entity bent on destroying mankind.
Zanac was developed by main core developers of Compile, including Masamitsu "Moo" Niitani, Koji "Janus" Teramoto, and Takayuki "Jemini" Hirono. All of these developers went on to make other popular similarly based games such as The Guardian Legend, Blazing Lazers, and the Puyo Puyo series. The game is known for its intense and fast-paced gameplay, level of difficulty, and music which seems to match the pace of the game. It has been praised for its unique adaptive artificial intelligence, in which the game automatically adjusts the difficulty level according to the player's skill level, rate of fire and the ship's current defensive status/capability.