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Zanac
EntityQ2379922· pop 12· linked from 51 articles

is a scrolling shooter video game developed by Compile and published in Japan by Pony Canyon and in North America by FCI. It was released for the MSX computer, the Family Computer Disk System, the Nintendo Entertainment System, and for the Virtual Console. It was reworked for the MSX2 computer as Zanac EX and for the PlayStation as Zanac X Zanac. Players fly a lone starfighter, dubbed the AFX-6502 Zanac, through twelve levels; their goal is to destroy the System—a part-organic, part-mechanical entity bent on destroying mankind.

Game data

Released
1986-11-28
User rating
0.00 / 5
Platforms
Wii, NES

via RAWG

Game details · IGDB

74User score · 11 ratings

The "system" was created by an organic intelligence body many milleniums ago and began attacking the human race. The earth was thrown into turmoil with only one hope for salvation. Fighter model AFX-6502 ZANAC was perfected by the 256th Riot Fleet to ward off the enemy system. It's your job, as ZANAC, to save the human race. Using eight special weapons and secret power forces buried along the way, guide ZANAC through 12 screens of enemy creatures to victory.

Released
1986
Genres
Shooter, Arcade
Platforms
Palm OS, PC (Microsoft Windows), MSX
Game modes
Single player
Developer
Compile
Publisher
Pony Canyon, Internet Revolution, Compile, D4 Enterprise

Key facts

Video game.title
Zanac
Video game.image
ZanacBoxArt.jpg
Video game.caption
North American NES box art
Video game.developer
Compile
Video game.artist
Koji Teramoto
Video game.composer
Masatomo Miyamoto
Video game.series
Zanac
Video game.platforms
MSXFamicom Disk SystemNintendo Entertainment SystemPlayStation
Video game.released
MSX Famicom Disk System NES PlayStation
Video game.genre
Scrolling shooter
Video game.modes
Single-player

via Wikipedia infobox

Wikidata facts

Show 1 more fact
publication date
1987-10-00
Sources (4)

via Wikidata · CC0

~9 min read

Article

6 sections
Contents
  • Gameplay
  • Plot
  • Release history
  • Reception and legacy
  • References
  • External links

is a scrolling shooter video game developed by Compile and published in Japan by Pony Canyon and in North America by FCI. It was released for the MSX computer, the Family Computer Disk System, the Nintendo Entertainment System, and for the Virtual Console. It was reworked for the MSX2 computer as Zanac EX and for the PlayStation as Zanac X Zanac. Players fly a lone starfighter, dubbed the AFX-6502 Zanac, through twelve levels; their goal is to destroy the System—a part-organic, part-mechanical entity bent on destroying mankind.

Zanac was developed by main core developers of Compile, including Masamitsu "Moo" Niitani, Koji "Janus" Teramoto, and Takayuki "Jemini" Hirono. All of these developers went on to make other popular similarly based games such as The Guardian Legend, Blazing Lazers, and the Puyo Puyo series. The game is known for its intense and fast-paced gameplay, level of difficulty, and music which seems to match the pace of the game. It has been praised for its unique adaptive artificial intelligence, in which the game automatically adjusts the difficulty level according to the player's skill level, rate of fire and the ship's current defensive status/capability.

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