
Zaxxon
Sign in to saveis a 1981 scrolling shooter video game developed by Sega with assistance from Ikegami Tsushinki and published by Sega for Japanese and European arcades; it was distributed by Sega/Gremlin in North America. The player pilots a ship through two heavily defended space fortresses, and the outer space areas between them, to confront the Zaxxon robot at the end of the second fortress.
Game data
- Released
- 2010-04-12
- User rating
- 0.00 / 5
- Genres
- Shooter, Arcade
- Platforms
- Wii, Apple II, Commodore / Amiga, Atari 5200, Atari 2600, Atari 8-bit
via RAWG
Game details · IGDB
Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.
- Released
- 1982
- Genres
- Shooter, Arcade
- Platforms
- ColecoVision, Arcade, SG-1000, Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Wii, TRS-80 Color Computer, Atari 5200, DOS, Apple II, TRS-80
- Game modes
- Single player, Multiplayer
- Developer
- Sega Enterprises, Ltd.
- Publisher
- Cogito Software Company, Tandy, Pony Canyon, Datasoft, Inc., Sega/Gremlin
Key facts
- Video game.title
- Zaxxon
- Video game.image
- Zaxxon flyer.jpg
- Video game.caption
- North American arcade flyer
- Video game.developer
- SegaIkegami Tsushinki
- Video game.series
- Zaxxon
- Video game.genre
- Scrolling shooter
- Video game.modes
- Single-player, multiplayer
- Video game.arcade system
- Sega Zaxxon
via Wikipedia infobox
Internet Archive
audioRetro Game Club - Top Gun, Super Zaxxon - Apple II is 45
Listen at Internet Archive →via archive.org
Wikidata facts
Show 2 more facts
- title
- ザクソン
- publication date
- 1982-00-00
Sources (8)
via Wikidata · CC0
~9 min read
Article
13 sectionsContents
- Gameplay
- Ports
- Reception
- Commercial
- Reviews
- Awards
- Legacy
- Re-releases
- Sequels
- Popular culture
- Notes
- References
- External links
is a 1981 scrolling shooter video game developed by Sega with assistance from Ikegami Tsushinki and published by Sega for Japanese and European arcades; it was distributed by Sega/Gremlin in North America. The player pilots a ship through two heavily defended space fortresses, and the outer space areas between them, to confront the Zaxxon robot at the end of the second fortress.
Zaxxon was one of the first games to employ axonometric projection, which lent its name to the game. The type of axonometric projection is isometric projection: this effect simulates three dimensions from a third-person viewpoint. It was also the first arcade game to be advertised on television, with a commercial produced by Paramount Pictures for $150,000. The game was a critical and commercial success upon release, becoming one of the top five highest-grossing arcade games of 1982 in the United States.