zlib
Sign in to savezlib ( or "zeta-lib", ) is a data format and a lossless data compression software library created by Jean-loup Gailly and Mark Adler. The library implements the Deflate algorithm and supports compressing and decompressing data using the zlib data format, the gzip file format, or simply as a Deflate stream.
Key facts
- Software.name
- zlib (library)
- Software.logo
- 300px|zlib logo
- Software.programming language
- C
- Software.operating system
- Cross-platform
- Software.genre
- Data compression
- Software.license
- zlib License
- File format.name
- zlib (data format)
- File format.type
- Data compression
- File format.compression
- Lossless
- File format.max_size
- Unlimited
- File format.mime
- application/zlib
- File format.container for
- Deflate stream
via Wikipedia infobox
Source code
zlib 1.3.2.1 is a general purpose data compression library. All the code is thread safe (though see the FAQ for caveats). The data format used by the zlib library is described by RFCs (Request for Comments) 1950 to 1952 at (zlib format), rfc1951 (deflate format) and rfc1952 (gzip format). All functions of the compression library are documented in the file zlib.h (volunteer to write man pages welcome, contact [email protected]). A usage example of the library is given in the file test/example.c which also tests that the library is working correctly. Another example is given in the file test/minigzip.c. The compression library itself is composed of all source files in the root directory. To compile all files and run the test program, follow the instructions given at the top of Makefile.in. In short "./configure; make test", and if that goes well, "make install" should work for most flavors of Unix. For Windows, use one of the special makefiles in win32/ or contrib/vstudio/ . For VMS, use make vms.com. Questions about zlib should be sent to , or to Gilles Vollant for the Windows DLL version. The zlib home page is . Before reporting a problem, please check this site to verify that you have the latest version of zlib; otherwise get the latest version and check whether the problem still exists or not. The changes made in version 1.3.2.1 are documented in the file ChangeLog. zlib is available in Java using the java.util.zip package. Follow the API Documentation link at: . Notes for some targets: For Windows DLL versions, please see win32/DLL FAQ.txt For 64-bit Irix, deflate.c must be compiled without any optimization. With -O, one libpng test fails. The test works in 32 bit mode (with the -n32 compiler flag). The compiler bug has been reported to SGI. zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1 it works when compiled with cc. On Digital Unix 4.0D (formerly OSF/1) on AlphaServer, the cc option -std1 is necessary to get gzprintf working correctly. This is done by configure. zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works with other compilers. Use "make test" to check your compiler. For PalmOs, see The deflate format used by zlib was defined by Phil Katz. The deflate and zlib specifications were written by L. Peter Deutsch. Thanks to all the people who reported problems and suggested various improvements in zlib; they are too numerous to cite here. This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. If you use the zlib library in a product, we would appreciate not receiving lengthy legal documents to sign. The sources are provided for free but without warranty of any kind. The library has been entirely written by Jean-loup Gailly and Mark Adler; it does not include third-party code. We make all contributions to and distributions of this project solely in our personal capacity, and are not conveying any rights to any intellectual property of any third parties. If you redistribute modified sources, we would appreciate that you include in the file ChangeLog history information documenting your changes. Please read the FAQ for more information on the distribution of modified source versions.
Excerpt from the source-code README · 5,294 chars · not written by Vinony
Wikidata facts
- Official website
- zlib.net
Show 6 more facts
- software version identifier
- 1.3.2
- mailing list archive URL
- madler.net/pipermail/zlib-announce_madler.net
- inception
- 1995-05-01
- Commons category
- Zlib
- source code repository URL
- github.com/madler/zlib
- user manual URL
- zlib.net/manual.html
Sources (8)
via Wikidata · CC0
~8 min read
Article
13 sectionsContents
- Data format
- <span class="anchor" id="Capabilities"></span> Library
- Encapsulation
- Algorithm
- Resource use
- Strategy
- Error handling
- Data length
- Applications
- Forks
- See also
- References
- External links
zlib ( or "zeta-lib", ) is a data format and a lossless data compression software library created by Jean-loup Gailly and Mark Adler. The library implements the Deflate algorithm and supports compressing and decompressing data using the zlib data format, the gzip file format, or simply as a Deflate stream.
zlib is also a crucial component of many software platforms, including Linux, macOS, and iOS. It has also been used in gaming consoles such as the PlayStation 4, PlayStation 3, Wii U, Wii, Xbox One and Xbox 360.