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Arkanoid
EntityQ91282· pop 31· linked from 193 articles

is a 1986 block breaker video game developed and published by Taito for Japanese arcades; in North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.

Game data

Released
1986-01-01
User rating
3.87 / 5
Platforms
PC, NES, Classic Macintosh, Apple II, Commodore / Amiga, Atari 8-bit, Atari ST

via RAWG

Game details · IGDB

80User score · 112 ratings

Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.

Released
1986
Genres
Arcade
Platforms
Arcade
Game modes
Single player, Multiplayer
Developer
Taito
Publisher
Taito, Romstar

Key facts

Video game.title
Arkanoid
Video game.image
Arkanoid arcadeflyer.png
Video game.caption
Japanese arcade flyer
Video game.developer
Taito
Video game.designer
Akira FujitaHiroshi Tsujino
Video game.composer
Hisayoshi Ogura
Video game.series
Arkanoid
Video game.genre
Block breaker
Video game.modes
Single-player, multiplayer

via Wikipedia infobox

Wikidata facts

Show 4 more facts
publication date
1986-12-26
Commons category
Arkanoid
Sources (9)

via Wikidata · CC0

~11 min read

Article

11 sections
Contents
  • Gameplay
  • Development and release
  • Ports
  • Reception
  • Commercial
  • Critical
  • Accolades
  • Legacy
  • Notes
  • References
  • External links

is a 1986 block breaker video game developed and published by Taito for Japanese arcades; in North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.

Created by Taito designers Akira Fujita and Hiroshi Tsujino, Arkanoid expanded on the concept established in Atari, Inc.'s Breakout (1976), a successful game in its own right that was met with a large wave of similar clone games from other manufacturers. It was part of a contest within Taito, where two teams of designers had to complete a block breaker game and determine which one was superior to the other. The 1982 film Tron served as inspiration for the game's futuristic neon aesthetic. Level designs were sketched on paper before being programmed and tested to make sure they were fun to play. The enemy and power-up designs were 3D models converted into sprite art.

Gallery (5)

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