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Beyond Zork

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Also known as Beyond Zork: The Coconut of Quendor

1987 video game

Game data

User rating
0.00 / 5
Platforms
PC

via RAWG

Game details · IGDB

Beyond Zork: The Coconut of Quendor is an interactive fiction computer game written by Brian Moriarty and released by Infocom in 1987. It was one of the last games in Infocom's Zork series It signified a notable departure from the standard format of Infocom's earlier games which relied purely on text and puzzle-solving: among other features, Beyond Zork incorporated an on-screen map, the use of character statistics and levels, and RPG combat elements. The game, Infocom's twenty-ninth, was available on the Amiga (512kb), Apple (128kb), Atari ST, Commodore 128, and IBM (192kb), and the Macin…

Released
1987
Genres
Role-playing (RPG), Adventure
Platforms
Apple IIGS, Commodore C64/128/MAX, Atari ST/STE, Mac, DOS, Amiga, Apple II
Game modes
Single player
Developer
Infocom
Publisher
Infocom

Wikidata facts

Instance of
video game
Country of origin
United States
Publisher
Infocom
Developer
Infocom
Game engine
Z-machine
Distribution format
digital distribution
Designed by
Brian Moriarty
Show 3 more facts
publication date
1987-09-15
input device
computer keyboard
language of work or name
English language
Sources (8)

via Wikidata · CC0

Available in 6 languages

via Wikidata sitelinks · CC0