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Zork
EntityQ226736· pop 27· linked from 504 articles

Also known as Zork trilogy

Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titlesZorkI: The Great Underground Empire, ZorkII: The Wizard of Frobozz, and ZorkIII: The Dungeon Masterwhich were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations a

Key facts

Video game.title
Zork
Video game.image
File:Zork I box art.jpg
Video game.caption
Zork I cover art
Video game.alt
Box with "Zork I" drawn with stone blocks
Video game.developer
Infocom
Video game.publisher
Personal SoftwareInfocom
Video game.engine
ZIL
Video game.genre
Adventure, interactive fiction
Video game.modes
Single-player

via Wikipedia infobox

Wikidata facts

Image
Infocom (1979-1986) (6120466941).jpg
Show 3 more facts
Commons category
Zork (game franchise)
publication date
1977-01-01
title
Zork
Sources (5)

via Wikidata · CC0

~34 min read

Article

14 sections
Contents
  • Gameplay
  • Plot
  • Development
  • Inception
  • Creation
  • Infocom
  • Reception
  • Sales
  • Reviews
  • Legacy
  • Later games and media
  • References
  • Sources
  • External links

Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titlesZorkI: The Great Underground Empire, ZorkII: The Wizard of Frobozz, and ZorkIII: The Dungeon Masterwhich were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations and interacts with objects by typing commands in natural language that the game interprets. The program acts as a narrator, describing the player's location and the results of the player's commands. It has been described as the most famous piece of interactive fiction.

The original game, developed between 1977 and 1979 at the Massachusetts Institute of Technology (MIT), was inspired by Colossal Cave Adventure (1976), the first well-known example of interactive fiction and the first well-known adventure game. The developers wanted to make a similar game that was able to understand more complicated sentences than Adventure two-word commands. In 1979, they founded Infocom with several other colleagues at the MIT computer center. Blank and Joel Berez created a way to run a smaller portion of Zork on several brands of microcomputer, letting them commercialize the game as Infocom's first products. The first episode was published by Personal Software in 1980, after which Infocom purchased back the rights and self-published all three episodes beginning in late 1981.

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