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BioShock
Sign in to saveBioShock is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game follows player character Jack, who discovers the underwater city of Rapture, built by business magnate Andrew Ryan to be an isolated utopia. The discovery of ADAM, a genetic material which grants superhuman powers, initiated th
BioShock is a 2007 first-person shooter set in an underwater city called Rapture, where the player character Jack discovers a genetic material that grants superhuman powers and uncovers the dark consequences of an isolated society built by a business magnate. The game is significant as the first entry in the BioShock series and is praised for combining shooter gameplay with a richly detailed story exploring themes of ambition, power, and utopia.
AI-generated from the Wikipedia summary — may contain errors.
Game data
Metacritic 96- Released
- 2007-08-21
- User rating
- 4.36 / 5
- Genres
- Shooter, Action
- Platforms
- PC, macOS, Xbox 360, PlayStation 3
- ESRB
- Mature
via RAWG
Game details · IGDB
BioShock is a horror-themed first-person shooter set in a steampunk underwater dystopia. The player is urged to turn everything into a weapon: biologically modifying their own body with Plasmids, hacking devices and systems, upgrading their weapons, crafting new ammo variants, and experimenting with different battle techniques are all possible. The game is described by the developers as a spiritual successor to their previous PC title System Shock 2. BioShock received high praise in critical reviews for its atmospheric audio and visual quality, absorbing and original plot and its unique gam…
- Released
- 2007
- Genres
- Shooter, Puzzle, Role-playing (RPG), Adventure
- Platforms
- PC (Microsoft Windows), Mac, Xbox 360
- Game modes
- Single player
- Engine
- Havok, Unreal Engine 2.5
- Franchise
- Bioshock
- Developer
- 2K Boston, 2K Australia
- Publisher
- 2K Games
Key facts
- Video game.title
- BioShock
- Video game.image
- BioShock cover.jpg
- Video game.publisher
- 2K
- Video game.designer
- Paul Hellquist
- Video game.artist
- Scott Sinclair
- Video game.writer
- Ken Levine
- Video game.composer
- Garry Schyman
- Video game.series
- BioShock
- Video game.engine
- Unreal Engine 2.5
- Video game.genre
- First-person shooter
- Video game.modes
- Single-player
via Wikipedia infobox
Wikidata facts
- Official website
- 2k.com/en-US/game/bioshock
Show 5 more facts
- publication date
- 2007-08-21
- software version identifier
- 1.1
- Commons category
- BioShock
- units sold
- 4000000
- review score
- 91/100
Sources (15)
via Wikidata · CC0
~44 min read
Article
19 sectionsContents
- Synopsis
- Setting
- Plot
- Gameplay
- Development
- Design
- Story and themes
- Audio
- Release and promotion
- Ports
- Sales
- Reception
- Critical response
- Awards
- Legacy
- See also
- References
- Further reading
- External links
BioShock is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game follows player character Jack, who discovers the underwater city of Rapture, built by business magnate Andrew Ryan to be an isolated utopia. The discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape Rapture, fighting its mutated and mechanical denizens, while engaging with the few sane survivors left and learning of the city's past. The player can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them through hacking.
BioShocks concept was developed by Irrational's creative lead, Ken Levine, and incorporates ideas by 20th century dystopian and utopian thinkers such as Ayn Rand, George Orwell, and Aldous Huxley, as well as historical figures such as John D. Rockefeller Jr. and Walt Disney. The game includes role-playing elements, giving the player different approaches in engaging enemies such as by stealth, as well as moral choices of saving or killing characters. Additionally, the game borrows concepts from the survival horror genre, notably the Resident Evil series. BioShock is considered a spiritual successor to the System Shock series, on which many of Irrational's team, including Levine, had worked previously.
Gallery (17)
Available in 48 languages
- Español
- Français
- Deutsch
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