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Eugene Jarvis

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EntityQ707250· pop 10· linked from 81 articles

Eugene Jarvis

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American game designer and game programmer

Person · Open Library

Born
1925
Works
1

Top works

  • Three generations

via Open Library + Wikidata

Music · MusicBrainz

Type
Person
Country
GB
Active from
1941-08-04

via MusicBrainz · CC0

Listeners · Last.fm

Listeners
1
Total plays
1

<a href="https://www.last.fm/music/Eugene+Jarvis">Read more on Last.fm</a>

via Last.fm · Eugene Jarvis

Recent publications · Crossref

5 total works indexed

  1. Basic local alignment search tool

    · 1990 · cited 80,783x

  2. Common risk factors in the returns on stocks and bonds

    · 1993 · cited 20,490x

  3. Initial sequencing and analysis of the human genome

    · 2001 · cited 18,605x

  4. A global reference for human genetic variation

    · 2015 · cited 17,753x

  5. Very high resolution interpolated climate surfaces for global land areas

    · 2005 · cited 16,636x

via Crossref · CC0

Quotes

  • I think managers have realized that most software people are slightly brain damaged, that they're off on their own planets.
  • As you get all this money out there, there’s a tendency for more conservatism and sequelization. So we’re doing ‘Madden 38,’ but now the shoelaces have shadows! And when you step on the turf, the grass is just pressed a little bit, and springs back in just a couple of seconds. Unfortunately, it’s kind of the death of creativity when you make a big deal about really trivial features.
  • That game, just the brutal simplicity. It’s amazing as a game designer you want to have the latest graphics, and you want the Chicago Symphony playing your background music, and you want Harrison Ford and Matt Damon as your starring characters. But if you have an incredibly addictive game, you don’t need any of that crap. You just need blocks.
  • I personally object to episodic games where you play one screen of Space Invaders and one screen of Breakout and one screen of Galaxians and one screen of this and one of that. To me, that's not a game. It's just taking five bad games, putting them together, and calling them one good game. I'm philosophically against that.

via Wikiquote · CC BY-SA

Described at

Eugene Jarvis

dadgum.com

Link to a page describing this subject · 23,168 chars · not written by Vinony

Available in 8 languages

via Wikidata sitelinks · CC0