gamification of learning
Sign in to saveAlso known as gamified learning
educational approach to motivate students to learn by using video game design and game elements in learning environments
In the Vinony graph
Vinony's link graph records 36 inbound references to gamification of learning, and connects out to educational technology, European Union and International Standard Book Number.
It is catalogued under topics including Educational technology, Educational video games and Gamification.
Vinony links it to 8 Wikipedia language editions.
Wikidata facts
- Image
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- uses
- educational game
- facet of
- learning
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educational technology
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European Union
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International Standard Book Number
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Minecraft
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autism
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The New York Times
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Wi-Fi
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digital object identifier
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International Standard Serial Number
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pedophilia
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The Washington Post
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WordPress
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web page
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motivation
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Starbucks
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dyslexia
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attention deficit hyperactivity disorder
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PubMed
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spreadsheet
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bibcode
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